This commit is contained in:
Sewmina
2022-11-04 18:09:19 +05:30
parent 5549ad870d
commit c64a4d6814
41 changed files with 2051 additions and 175 deletions

View File

@@ -23,6 +23,7 @@ public class NetworkTrail : NetworkBehaviour
}
// Update is called once per frame
public float trailLength;
void Update()
{
if(isServer){
@@ -32,9 +33,25 @@ public class NetworkTrail : NetworkBehaviour
}else{
}
trailLength = GetTrailLength();
// Debug.Log(GetTrailLength());
}
public float GetTrailLength(){
Vector3[] m_positions = new Vector3[trail.positionCount];
trail.GetPositions(m_positions);
if(m_positions.Length < 2){
Debug.Log("Trail is empty?");
return 0;
}
float distance = 0;
for(int i = 1; i < m_positions.Length;i++){
distance += Vector2.Distance(m_positions[i-1], m_positions[i]);
}
return distance;
}
[ClientRpc]
void RpcUpdatePositions(Vector3[] Positions){
if(!enableValidation){return;}

View File

@@ -29,7 +29,7 @@ public class TutorialManager : MonoBehaviour
async void StartSequence(TutorialScreen[] list){
skipped=false;
btn_skip.gameObject.SetActive(true);
// btn_skip.gameObject.SetActive(true);
foreach(GameObject item in itemsToDisableWhileInTuto){
item.SetActive(false);
}

View File

@@ -4,6 +4,7 @@ using System.Threading.Tasks;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class TutorialScreen : MonoBehaviour
@@ -12,59 +13,84 @@ public class TutorialScreen : MonoBehaviour
public Button btn_next;
public Button[] additional_next_buttons;
public int delayBeforeAppear;
public bool hideNextButtonOnStart=true;
public bool hideNextButtonOnStart = true;
public UnityEvent OnNextClicked;
Dictionary<TMP_Text, string> messages;
void Awake(){
void Awake()
{
btn_next.onClick.AddListener(OnNextButton);
foreach(Button btn in additional_next_buttons){
foreach (Button btn in additional_next_buttons)
{
btn.onClick.AddListener(OnNextButton);
}
EventTrigger.Entry entry = new EventTrigger.Entry();
entry.eventID = EventTriggerType.PointerDown;
entry.callback.AddListener((eventData) => { SkipText(); });
GetComponent<EventTrigger>().triggers.Add(entry);
}
public void Show(){
public void Show()
{
gameObject.SetActive(true);
ShowTexts();
}
async void ShowTexts(){
if(hideNextButtonOnStart){btn_next.gameObject.SetActive(false);}
bool textSkipped = false;
async void ShowTexts()
{
if (hideNextButtonOnStart) { btn_next.gameObject.SetActive(false); }
int typewriteDelay = 0;
if(messages == null){
if (messages == null)
{
messages = new Dictionary<TMP_Text, string>();
TMP_Text[] texts = messageParent.GetComponentsInChildren<TMP_Text>();
foreach(TMP_Text text in texts){
foreach (TMP_Text text in texts)
{
messages.Add(text, text.text.Replace("{Player}", DBmanager.username));
text.text = "";
}
}
foreach(KeyValuePair<TMP_Text, string> message in messages){
message.Key.text="";
Debug.Log(message.Value);
for(int i=0; i < message.Value.Length; i++){
message.Key.text+=message.Value.ToCharArray()[i];
if(typewriteDelay< 4){
typewriteDelay++;
}else{
AudioManager.instnace.TypeWriter();
typewriteDelay=0;
}
await Task.Delay(20);
foreach (KeyValuePair<TMP_Text, string> message in messages)
{
message.Key.text = "";
Debug.Log(message.Value);
for (int i = 0; i < message.Value.Length; i++)
{
message.Key.text += message.Value.ToCharArray()[i];
if (typewriteDelay < 4)
{
typewriteDelay++;
}
await Task.Delay(500);
else
{
AudioManager.instnace.TypeWriter();
typewriteDelay = 0;
}
if(!textSkipped){await Task.Delay(20);}
}
await Task.Delay(250);
}
textSkipped=false;
btn_next.gameObject.SetActive(true);
}
public void Hide(){
void SkipText()
{
textSkipped=true;
}
public void Hide()
{
gameObject.SetActive(false);
}
public void OnNextButton(){
public void OnNextButton()
{
OnNextClicked.Invoke();
Debug.Log("Next button clicked");
TutorialManager.NextClicked();