update
@@ -414,7 +414,7 @@ MonoBehaviour:
|
|||||||
syncInterval: 0.1
|
syncInterval: 0.1
|
||||||
trail: {fileID: 1146104764719429896}
|
trail: {fileID: 1146104764719429896}
|
||||||
line: {fileID: 8349033136630816928}
|
line: {fileID: 8349033136630816928}
|
||||||
enableValidation: 0
|
enableValidation: 1
|
||||||
maxDetourPoints: 1
|
maxDetourPoints: 1
|
||||||
DetourThreshold: 1.5
|
DetourThreshold: 1.5
|
||||||
Detours: 0
|
Detours: 0
|
||||||
|
|||||||
BIN
Assets/Game/Scenes/Minigame/gameplay/moon.zip
Normal file
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: fcea26f7515b81348b766d3703113598
|
guid: 9e77eebc38dc824909993b990d787137
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
7
Assets/Game/Scripts.zip.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 18aecbd730dee6943a2cc64aab20b2b4
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -23,6 +23,7 @@ public class NetworkTrail : NetworkBehaviour
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
|
public float trailLength;
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
if(isServer){
|
if(isServer){
|
||||||
@@ -32,9 +33,25 @@ public class NetworkTrail : NetworkBehaviour
|
|||||||
}else{
|
}else{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
trailLength = GetTrailLength();
|
||||||
|
// Debug.Log(GetTrailLength());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public float GetTrailLength(){
|
||||||
|
Vector3[] m_positions = new Vector3[trail.positionCount];
|
||||||
|
trail.GetPositions(m_positions);
|
||||||
|
if(m_positions.Length < 2){
|
||||||
|
Debug.Log("Trail is empty?");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
float distance = 0;
|
||||||
|
for(int i = 1; i < m_positions.Length;i++){
|
||||||
|
distance += Vector2.Distance(m_positions[i-1], m_positions[i]);
|
||||||
|
}
|
||||||
|
|
||||||
|
return distance;
|
||||||
|
}
|
||||||
[ClientRpc]
|
[ClientRpc]
|
||||||
void RpcUpdatePositions(Vector3[] Positions){
|
void RpcUpdatePositions(Vector3[] Positions){
|
||||||
if(!enableValidation){return;}
|
if(!enableValidation){return;}
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ public class TutorialManager : MonoBehaviour
|
|||||||
|
|
||||||
async void StartSequence(TutorialScreen[] list){
|
async void StartSequence(TutorialScreen[] list){
|
||||||
skipped=false;
|
skipped=false;
|
||||||
btn_skip.gameObject.SetActive(true);
|
// btn_skip.gameObject.SetActive(true);
|
||||||
foreach(GameObject item in itemsToDisableWhileInTuto){
|
foreach(GameObject item in itemsToDisableWhileInTuto){
|
||||||
item.SetActive(false);
|
item.SetActive(false);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ using System.Threading.Tasks;
|
|||||||
using TMPro;
|
using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Events;
|
using UnityEngine.Events;
|
||||||
|
using UnityEngine.EventSystems;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
|
||||||
public class TutorialScreen : MonoBehaviour
|
public class TutorialScreen : MonoBehaviour
|
||||||
@@ -12,59 +13,84 @@ public class TutorialScreen : MonoBehaviour
|
|||||||
public Button btn_next;
|
public Button btn_next;
|
||||||
public Button[] additional_next_buttons;
|
public Button[] additional_next_buttons;
|
||||||
public int delayBeforeAppear;
|
public int delayBeforeAppear;
|
||||||
public bool hideNextButtonOnStart=true;
|
public bool hideNextButtonOnStart = true;
|
||||||
public UnityEvent OnNextClicked;
|
public UnityEvent OnNextClicked;
|
||||||
|
|
||||||
Dictionary<TMP_Text, string> messages;
|
Dictionary<TMP_Text, string> messages;
|
||||||
|
|
||||||
void Awake(){
|
void Awake()
|
||||||
|
{
|
||||||
btn_next.onClick.AddListener(OnNextButton);
|
btn_next.onClick.AddListener(OnNextButton);
|
||||||
foreach(Button btn in additional_next_buttons){
|
foreach (Button btn in additional_next_buttons)
|
||||||
|
{
|
||||||
btn.onClick.AddListener(OnNextButton);
|
btn.onClick.AddListener(OnNextButton);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
EventTrigger.Entry entry = new EventTrigger.Entry();
|
||||||
|
entry.eventID = EventTriggerType.PointerDown;
|
||||||
|
entry.callback.AddListener((eventData) => { SkipText(); });
|
||||||
|
|
||||||
|
GetComponent<EventTrigger>().triggers.Add(entry);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Show(){
|
public void Show()
|
||||||
|
{
|
||||||
gameObject.SetActive(true);
|
gameObject.SetActive(true);
|
||||||
ShowTexts();
|
ShowTexts();
|
||||||
}
|
}
|
||||||
|
bool textSkipped = false;
|
||||||
async void ShowTexts(){
|
async void ShowTexts()
|
||||||
if(hideNextButtonOnStart){btn_next.gameObject.SetActive(false);}
|
{
|
||||||
|
if (hideNextButtonOnStart) { btn_next.gameObject.SetActive(false); }
|
||||||
int typewriteDelay = 0;
|
int typewriteDelay = 0;
|
||||||
if(messages == null){
|
if (messages == null)
|
||||||
|
{
|
||||||
messages = new Dictionary<TMP_Text, string>();
|
messages = new Dictionary<TMP_Text, string>();
|
||||||
TMP_Text[] texts = messageParent.GetComponentsInChildren<TMP_Text>();
|
TMP_Text[] texts = messageParent.GetComponentsInChildren<TMP_Text>();
|
||||||
foreach(TMP_Text text in texts){
|
foreach (TMP_Text text in texts)
|
||||||
|
{
|
||||||
messages.Add(text, text.text.Replace("{Player}", DBmanager.username));
|
messages.Add(text, text.text.Replace("{Player}", DBmanager.username));
|
||||||
text.text = "";
|
text.text = "";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
foreach(KeyValuePair<TMP_Text, string> message in messages){
|
foreach (KeyValuePair<TMP_Text, string> message in messages)
|
||||||
message.Key.text="";
|
{
|
||||||
Debug.Log(message.Value);
|
message.Key.text = "";
|
||||||
for(int i=0; i < message.Value.Length; i++){
|
Debug.Log(message.Value);
|
||||||
message.Key.text+=message.Value.ToCharArray()[i];
|
for (int i = 0; i < message.Value.Length; i++)
|
||||||
if(typewriteDelay< 4){
|
{
|
||||||
typewriteDelay++;
|
message.Key.text += message.Value.ToCharArray()[i];
|
||||||
}else{
|
if (typewriteDelay < 4)
|
||||||
AudioManager.instnace.TypeWriter();
|
{
|
||||||
typewriteDelay=0;
|
typewriteDelay++;
|
||||||
}
|
|
||||||
await Task.Delay(20);
|
|
||||||
}
|
}
|
||||||
await Task.Delay(500);
|
else
|
||||||
|
{
|
||||||
|
AudioManager.instnace.TypeWriter();
|
||||||
|
typewriteDelay = 0;
|
||||||
|
}
|
||||||
|
if(!textSkipped){await Task.Delay(20);}
|
||||||
}
|
}
|
||||||
|
await Task.Delay(250);
|
||||||
|
}
|
||||||
|
|
||||||
|
textSkipped=false;
|
||||||
btn_next.gameObject.SetActive(true);
|
btn_next.gameObject.SetActive(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Hide(){
|
void SkipText()
|
||||||
|
{
|
||||||
|
textSkipped=true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Hide()
|
||||||
|
{
|
||||||
gameObject.SetActive(false);
|
gameObject.SetActive(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnNextButton(){
|
public void OnNextButton()
|
||||||
|
{
|
||||||
OnNextClicked.Invoke();
|
OnNextClicked.Invoke();
|
||||||
Debug.Log("Next button clicked");
|
Debug.Log("Next button clicked");
|
||||||
TutorialManager.NextClicked();
|
TutorialManager.NextClicked();
|
||||||
|
|||||||
8
Assets/Game/Sprites/Chest/Chests.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1c58275b12d2d8747a5d7f155ce04aae
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9d47669151a274d3bb289c45f60bbdff
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1f3d135d0cc5221d582c4e9cedb4e9be
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Game/Sprites/Chest/Chests/Chest Legends.png
Normal file
|
After Width: | Height: | Size: 785 KiB |
120
Assets/Game/Sprites/Chest/Chests/Chest Legends.png.meta
Normal file
@@ -0,0 +1,120 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: cb1d4380b56e8b8ab87e3562610fa82e
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|
TextureImporter:
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|
internalIDToNameTable: []
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|
externalObjects: {}
|
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|
serializedVersion: 11
|
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|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
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|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
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|
borderMipMap: 0
|
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|
mipMapsPreserveCoverage: 0
|
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|
alphaTestReferenceValue: 0.5
|
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|
mipMapFadeDistanceStart: 1
|
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|
mipMapFadeDistanceEnd: 3
|
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|
bumpmap:
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|
convertToNormalMap: 0
|
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|
externalNormalMap: 0
|
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|
heightScale: 0.25
|
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|
normalMapFilter: 0
|
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|
isReadable: 0
|
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|
streamingMipmaps: 0
|
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|
streamingMipmapsPriority: 0
|
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|
vTOnly: 0
|
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|
grayScaleToAlpha: 0
|
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|
generateCubemap: 6
|
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|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
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|
textureFormat: 1
|
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|
maxTextureSize: 2048
|
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|
textureSettings:
|
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|
serializedVersion: 2
|
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|
filterMode: 1
|
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|
aniso: 1
|
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|
mipBias: 0
|
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|
wrapU: 1
|
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|
wrapV: 1
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wrapW: 0
|
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nPOTScale: 0
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lightmap: 0
|
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compressionQuality: 50
|
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spriteMode: 1
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|
spriteExtrude: 1
|
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|
spriteMeshType: 1
|
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|
alignment: 0
|
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|
spritePivot: {x: 0.5, y: 0.5}
|
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|
spritePixelsToUnits: 100
|
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|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
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|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
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|
spriteTessellationDetail: -1
|
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|
textureType: 8
|
||||||
|
textureShape: 1
|
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|
singleChannelComponent: 0
|
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|
flipbookRows: 1
|
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flipbookColumns: 1
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|
maxTextureSizeSet: 0
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|
compressionQualitySet: 0
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|
textureFormatSet: 0
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|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
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|
textureCompression: 1
|
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|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Game/Sprites/Chest/Chests/Chest Legends2.png
Normal file
|
After Width: | Height: | Size: 573 KiB |
121
Assets/Game/Sprites/Chest/Chests/Chest Legends2.png.meta
Normal file
@@ -0,0 +1,121 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: b9cbed788833adf44b847bf57221a5ce
|
||||||
|
TextureImporter:
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|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 12
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
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||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
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||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 0
|
||||||
|
wrapV: 0
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
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