Mirror intergrated, WIP on Client Prediction v1
This commit is contained in:
14
Assets/Mirror/Components/Experimental/NetworkTransform.cs
Normal file
14
Assets/Mirror/Components/Experimental/NetworkTransform.cs
Normal file
@@ -0,0 +1,14 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Mirror.Experimental
|
||||
{
|
||||
[DisallowMultipleComponent]
|
||||
// Deprecated 2022-01-18
|
||||
[Obsolete("Use the default NetworkTransform instead, it has proper snapshot interpolation.")]
|
||||
[AddComponentMenu("")]
|
||||
public class NetworkTransform : NetworkTransformBase
|
||||
{
|
||||
protected override Transform targetTransform => transform;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user