Mirror intergrated, WIP on Client Prediction v1
This commit is contained in:
@@ -0,0 +1,14 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Mirror.Examples.AdditiveLevels
|
||||
{
|
||||
// This script is attached to portal labels to keep them facing the camera
|
||||
public class LookAtMainCamera : MonoBehaviour
|
||||
{
|
||||
// LateUpdate so that all camera updates are finished.
|
||||
void LateUpdate()
|
||||
{
|
||||
transform.forward = Camera.main.transform.forward;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user