Building shop functional and Building states are saved online
This commit is contained in:
@@ -39,51 +39,51 @@
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_PackageUtilities.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_EditorPanel.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/DropdownOptionListDrawer.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/GlyphMetricsPropertyDrawer.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_EditorPanelUI.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_UIStyleManager.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_BaseShaderGUI.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_StyleAssetMenu.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_CharacterPropertyDrawer.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_ProjectTextSettings.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_BitmapShaderGUI.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_EditorShaderUtilities.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SubMeshUI_Editor.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SpriteAssetEditor.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_EditorCoroutine.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SpriteAssetImporter.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SpriteCharacterPropertyDrawer.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/GlyphInfoDrawer.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_FontAsset_CreationMenu.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SettingsEditor.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SpriteGlyphPropertyDrawer.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_TextContainerEditor.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_ColorGradientEditor.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SerializedPropertyHolder.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_TextAlignmentDrawer.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_TexturePostProcessor.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_PostBuildProcessHandler.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_SortingLayerHelper.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_StyleSheetEditor.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_FontAssetCreatorWindow.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_GlyphPropertyDrawer.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_FontAssetEditor.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_GlyphPairAdjustmentRecordPropertyDrawer.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_MeshRendererEditor.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_PreBuildProcessor.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SpriteAssetMenu.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_ContextMenus.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_ResourcesLoader.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_InputFieldEditor.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_BaseEditorPanel.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_ColorGradientAssetMenu.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_FontPlugin.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_CreateObjectMenu.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_EditorUtility.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SubMesh_Editor.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/GlyphMetricsPropertyDrawer.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_EditorPanelUI.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_BaseShaderGUI.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_CharacterPropertyDrawer.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_EditorShaderUtilities.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SpriteAssetImporter.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/GlyphInfoDrawer.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SettingsEditor.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SpriteGlyphPropertyDrawer.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_TextContainerEditor.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_TexturePostProcessor.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_FontAssetCreatorWindow.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_GlyphPropertyDrawer.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_FontAssetEditor.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_MeshRendererEditor.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_PreBuildProcessor.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SpriteAssetMenu.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_ContextMenus.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_ResourcesLoader.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/GlyphRectPropertyDrawer.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_DropdownEditor.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SDFShaderGUI.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SubMesh_Editor.cs" />
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<None Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/Unity.TextMeshPro.Editor.asmdef" />
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<Reference Include="UnityEngine">
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<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
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@@ -337,6 +337,9 @@
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<Reference Include="ICSharpCode.NRefactory">
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<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json">
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<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.nuget.newtonsoft-json@3.0.2/Runtime/Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="nunit.framework">
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<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
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</Reference>
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