Building shop functional and Building states are saved online
This commit is contained in:
@@ -36,65 +36,65 @@
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<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_InputField.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_TextProcessingStack.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SpriteGlyph.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_TextUtilities.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_FontAsset.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SpriteGlyph.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/ITextPreProcessor.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_MeshUtilities.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_CharacterInfo.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_StyleSheet.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_ExtensionMethods.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SpriteCharacter.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_FontAssetUtilities.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_MaterialManager.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Style.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Dropdown.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TextMeshProUGUI.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_ListPool.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_EditorResourceManager.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_TextElement.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_CoroutineTween.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SelectionCaret.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SpriteAnimator.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_MeshInfo.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_ObjectPool.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_UpdateRegistery.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_ResourcesManager.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SubMesh.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_InputValidator.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/AssemblyInfo.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Asset.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SpriteAssetImportFormats.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_LineInfo.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TextContainer.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/FastAction.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_FontAssetCommon.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TextMeshPro.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Sprite.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_TextInfo.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Compatibility.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_RichTextTagsCommon.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_TextParsingUtilities.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_PackageResourceImporter.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_ColorGradient.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Settings.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_DefaultControls.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_EventManager.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SubMeshUI.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_UpdateManager.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_Private.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_ShaderUtilities.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Character.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SpriteAsset.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_TextElement_Legacy.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/MaterialReferenceManager.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_InputField.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_FontAsset.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_ExtensionMethods.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SpriteCharacter.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_MaterialManager.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Style.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TextMeshProUGUI.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_ListPool.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_EditorResourceManager.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_TextElement.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_CoroutineTween.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_MeshInfo.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_ObjectPool.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_UpdateRegistery.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_ResourcesManager.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SubMesh.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/AssemblyInfo.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_InputValidator.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Asset.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_LineInfo.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TextContainer.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Compatibility.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_TextParsingUtilities.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_DefaultControls.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_Private.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_ShaderUtilities.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_ScrollbarEventHandler.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_FontFeatureTable.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_TextElement_Legacy.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_FontFeaturesCommon.cs" />
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<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/MaterialReferenceManager.cs" />
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<None Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/Unity.TextMeshPro.asmdef" />
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<Reference Include="UnityEngine">
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<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
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@@ -339,6 +339,9 @@
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<Reference Include="ICSharpCode.NRefactory">
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<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json">
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<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.nuget.newtonsoft-json@3.0.2/Runtime/Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="netstandard">
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<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
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</Reference>
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