Building shop functional and Building states are saved online
This commit is contained in:
@@ -46,81 +46,81 @@
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Text.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/GraphicRaycaster.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/VerticalLayoutGroup.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/IGraphicEnabledDisabled.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Selectable.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Slider.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/VertexModifiers/Shadow.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/IMaskable.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Utility/VertexHelper.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventData/BaseEventData.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventData/PointerEventData.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Utility/ListPool.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/VertexModifiers/IMeshModifier.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/MoveDirection.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/UIBehaviour.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Utility/ReflectionMethodsCache.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Animation/CoroutineTween.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/LayoutUtility.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/SpriteState.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/RawImage.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Culling/RectangularVertexClipper.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventInterfaces.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Graphic.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/CanvasScaler.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/MaterialModifiers/IMaterialModifier.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/SetPropertyUtility.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/AspectRatioFitter.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventSystem.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/StencilMaterial.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Culling/IClipRegion.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Misc.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/InputField.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Scrollbar.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/FontUpdateTracker.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/RaycastResult.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/ToggleGroup.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/ColorBlock.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/RaycastResult.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Navigation.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/ContentSizeFitter.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/VertexModifiers/Outline.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Culling/ClipperRegistry.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/BaseInput.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/Raycasters/Physics2DRaycaster.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/VertexModifiers/PositionAsUV1.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/ILayoutElement.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/ExecuteEvents.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventTrigger.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/FontData.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Dropdown.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/MaskUtilities.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/GraphicRegistry.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/CanvasUpdateRegistry.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/GraphicRebuildTracker.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Culling/Clipping.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/Raycasters/PhysicsRaycaster.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/RectMask2D.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Utility/ObjectPool.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/DefaultControls.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventData/AxisEventData.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/Raycasters/BaseRaycaster.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/SpecializedCollections/IndexedSet.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/MaskableGraphic.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventTriggerType.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/MultipleDisplayUtilities.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/VertexModifiers/BaseMeshEffect.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/LayoutRebuilder.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/AnimationTriggers.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/Properties/AssemblyInfo.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/HorizontalOrVerticalLayoutGroup.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/IMask.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/LayoutGroup.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventHandle.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/HorizontalOrVerticalLayoutGroup.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/BaseInputModule.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/GridLayoutGroup.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/PointerInputModule.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/TouchInputModule.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/RaycasterManager.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/IGraphicEnabledDisabled.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Slider.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/IMaskable.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/VertexModifiers/IMeshModifier.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Animation/CoroutineTween.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/CanvasScaler.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/AspectRatioFitter.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Misc.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Scrollbar.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/FontUpdateTracker.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/ColorBlock.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/VertexModifiers/Outline.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Culling/ClipperRegistry.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/Raycasters/Physics2DRaycaster.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/VertexModifiers/PositionAsUV1.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/ExecuteEvents.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventTrigger.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/FontData.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Dropdown.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/GraphicRebuildTracker.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Culling/Clipping.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Utility/ObjectPool.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/Raycasters/BaseRaycaster.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/MaskableGraphic.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/AnimationTriggers.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/Properties/AssemblyInfo.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventHandle.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/LayoutGroup.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/TouchInputModule.cs" />
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<None Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UnityEngine.UI.asmdef" />
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<Reference Include="UnityEngine">
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<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
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@@ -365,6 +365,9 @@
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<Reference Include="ICSharpCode.NRefactory">
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<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json">
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<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.nuget.newtonsoft-json@3.0.2/Runtime/Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="netstandard">
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<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
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</Reference>
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