using System.Collections; using System.Collections.Generic; using System.Threading.Tasks; using UnityEngine; using UnityEngine.Networking; public class DBmanager : MonoBehaviour { public static string phpRoot = "http://38.242.232.13/upf/"; public static string username = null; private static int coins = 0; private static int gems = 0; public static int Coins => coins; public static int Gems => gems; public static bool LoggedIn { get { return username != null; } } public static void LogOut() { username = null; } public async static void SetCoins(int newValue, bool justOffline = false){ WWWForm form = new WWWForm(); form.AddField("name", username); form.AddField("coins", newValue); if(justOffline){coins=newValue; return;} using(UnityWebRequest www = UnityWebRequest.Post(phpRoot + "set_coins.php",form)){ var operation = www.SendWebRequest(); while(!operation.isDone){ await Task.Yield(); } if(www.downloadHandler.text=="0"){ coins = newValue; }else{ Debug.Log("Response : " + www.downloadHandler.text); Debug.LogWarning("Failed to set coins to " + newValue); } } GameManagerInstance.gameManager.RefreshData(); } public async static void SetGems(int newValue,bool justOffline=false){ WWWForm form = new WWWForm(); form.AddField("name", username); form.AddField("gems", newValue); if(justOffline){gems=newValue; return;} using(UnityWebRequest www = UnityWebRequest.Post(phpRoot + "set_gems.php",form)){ var operation = www.SendWebRequest(); while(!operation.isDone){ await Task.Yield(); } if(www.downloadHandler.text=="0"){ gems = newValue; }else{ Debug.Log("Response : " + www.downloadHandler.text); Debug.LogWarning("Failed to set gems to " + newValue); } } GameManagerInstance.gameManager.RefreshData(); } }