using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; using UnityEngine.Events; using UnityEngine.SceneManagement; public class GameManager : MonoBehaviour { public TMP_Text usernameTxt; public TMP_Text coinsTxt; public TMP_Text gemsTxt; void Start() { GameManagerInstance.gameManager = this; //Go back to login if not logged if(!DBmanager.LoggedIn){ SceneManager.LoadScene(0); }else{ usernameTxt.text = DBmanager.username; RefreshData(); } } // Update is called once per frame void Update() { } public void RefreshData(){ coinsTxt.text = DBmanager.Coins.ToString(); gemsTxt.text = DBmanager.Gems.ToString(); } } public static class GameManagerInstance{ public static GameManager gameManager; }