using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using TMPro; public class ShopBuildingButton : MonoBehaviour { public BuildingData buildingData; public Button btn; public TMP_Text txt; void Start() { DBmanager.OnStateChanged.AddListener(refresh); refresh(); btn.onClick.AddListener(OnClick); } void OnClick(){ btn.interactable=false; } void OnValidate(){ if(btn==null){btn = GetComponent