40 lines
877 B
C#
Executable File
40 lines
877 B
C#
Executable File
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
using TMPro;
|
|
|
|
public class GetPrice : MonoBehaviour
|
|
{
|
|
public TMP_Text mytext;
|
|
public TMP_Text gemsText;
|
|
private float gemsAmount;
|
|
private float updatedPrice = 0f;
|
|
private float price = 0f;
|
|
|
|
// Start is called before the first frame update
|
|
void Start()
|
|
{
|
|
updatedPrice = gemsAmount - price;
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
|
|
}
|
|
|
|
public void getPrice()
|
|
{
|
|
if(updatedPrice >= price){
|
|
price = float.Parse(mytext.text);
|
|
gemsAmount = float.Parse(gemsText.text);
|
|
|
|
updatedPrice = gemsAmount - price;
|
|
gemsText.text = updatedPrice.ToString();
|
|
}
|
|
else Debug.Log("Not enough gems");
|
|
|
|
}
|
|
}
|