UPF/Assets/Game/Scripts/Minigame/Solo/MinigameTutorial.cs
2023-02-24 22:14:55 +05:30

27 lines
676 B
C#
Executable File

using System.Collections;
using System.Collections.Generic;
using Mirror;
using UnityEngine;
using UnityEngine.Events;
public class MinigameTutorial : MonoBehaviour
{
[field:SerializeField]public SpaceshipBot BotGO{get; private set;}
[SerializeField]private UnityEvent OnBotDie;
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void SpawnBot(){
Instantiate(BotGO, SpaceshipControllerSolo.player.transform.position + (SpaceshipControllerSolo.player.transform.right * 3), SpaceshipControllerSolo.player.transform.rotation).OnDie.AddListener(()=>{OnBotDie.Invoke();});
}
}