27 lines
676 B
C#
Executable File
27 lines
676 B
C#
Executable File
using System.Collections;
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using System.Collections.Generic;
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using Mirror;
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using UnityEngine;
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using UnityEngine.Events;
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public class MinigameTutorial : MonoBehaviour
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{
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[field:SerializeField]public SpaceshipBot BotGO{get; private set;}
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[SerializeField]private UnityEvent OnBotDie;
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void SpawnBot(){
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Instantiate(BotGO, SpaceshipControllerSolo.player.transform.position + (SpaceshipControllerSolo.player.transform.right * 3), SpaceshipControllerSolo.player.transform.rotation).OnDie.AddListener(()=>{OnBotDie.Invoke();});
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}
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}
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