29 lines
706 B
C#
Executable File
29 lines
706 B
C#
Executable File
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class NewSkinDisplay : MonoBehaviour
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{
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public ParticleSystem glowParticle;
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public Image rocketImg;
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SkinShopItemData newSkin;
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public void Show(SkinShopItemData skin){
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newSkin =skin;
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gameObject.SetActive(true);
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glowParticle.startColor = SkinShopManager.getRarityColor(skin);
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rocketImg.sprite = newSkin.image;
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}
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public void Cancel(){
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gameObject.SetActive(false);
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AudioManager.instnace.UIClick();
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}
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public void Equip(){
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SkinShopManager.instance.EquipSkin(newSkin);
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gameObject.SetActive(false);
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}
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}
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