UPF/Assets/Game/Scripts/OtherUIbuttons.cs

23 lines
429 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
public class OtherUIbuttons : MonoBehaviour
{
public GameObject Re;
public GameObject AuthError;
public void forgotPass()
{
Re.SetActive(true);
AuthError.SetActive(false);
}
public void ErrorAuth(){
AuthError.SetActive(true);
Re.SetActive(false);
}
}