28 lines
651 B
C#
28 lines
651 B
C#
using System;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class CollectBtn : MonoBehaviour
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{
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public DateTime lastCollected;
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public float productionRate;
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public double collectableAmount;
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public Button btn;
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public TMP_Text txt;
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void Update()
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{
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collectableAmount=((DateTime.Now - lastCollected).TotalSeconds * productionRate);
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txt.text = ((int)collectableAmount).ToString();
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btn.interactable = collectableAmount > 1;
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}
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public void Set(DateTime _lastCollected, float _productionRate){
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lastCollected = _lastCollected;
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productionRate=_productionRate;
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}
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}
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