UPF/Assets/NEW VFX TO CHECK/Particle Systems/Ultimate VFX/Expansions/XP - STORM/Scripts/StormVFXTerrainDemoFollowTargetPosition.cs

24 lines
329 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class StormVFXTerrainDemoFollowTargetPosition : MonoBehaviour
{
public Transform target;
void Start()
{
}
void Update()
{
}
void LateUpdate()
{
transform.position = target.position;
}
}