UPF/Assets/Game/Scripts/Minigame/Leaderboard.cs
2022-12-27 23:00:53 +05:30

88 lines
2.9 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Leaderboard : MonoBehaviour
{
public Text[] leaderboardItems;
public float updateInterval = 0.5f;
public bool isRanked;
float t;
void Start()
{
RefreshLeaderboard();
}
// Update is called once per frame
void Update()
{
// if(AutoConnect.instance != null &&!AutoConnect.instance.isClient){return;}
if (t < updateInterval)
{
t += Time.deltaTime;
}
else
{
RefreshLeaderboard();
t = 0;
}
}
public void RefreshLeaderboard()
{
// Debug.Log("Refrsh leaderboard");
SpaceshipController[] players = FindObjectsOfType<SpaceshipController>();
SpaceshipNetworkBot[] bots = FindObjectsOfType<SpaceshipNetworkBot>();
List<LeaderboardEntry> leaderboard = new List<LeaderboardEntry>();
foreach(SpaceshipController player in players){
leaderboard.Add(new LeaderboardEntry(player.pname,(isRanked) ? player.moonsCollected : player.Scores));
}
if(!isRanked){
foreach(SpaceshipNetworkBot bot in bots){
leaderboard.Add(new LeaderboardEntry(bot.pname, bot.Scores));
}
}
//Simple bubble sort to sort players by score
LeaderboardEntry temp;
for (int j = 0; j <= leaderboard.Count - 2; j++)
{
for (int i = 0; i <= leaderboard.Count - 2; i++)
{
if ( leaderboard[i].Score > leaderboard[i+1].Score)
{
temp = leaderboard[i + 1];
leaderboard[i + 1] = leaderboard[i];
leaderboard[i] = temp;
}
}
}
//Populate leaderboard
for(int i =0; i < leaderboardItems.Length; i++){
if(i < leaderboard.Count){
LeaderboardEntry thisEntry = leaderboard[leaderboard.Count-i-1];
leaderboardItems[i].gameObject.SetActive(true);
leaderboardItems[i].text = (i+1) + ". " +thisEntry.Name;
if(!isRanked){
leaderboardItems[i].transform.GetChild(0).GetComponent<Text>().text = thisEntry.Score.ToString();
}else{
leaderboardItems[i].transform.GetChild(0).GetComponent<Text>().text = (((float)Mathf.Clamp(thisEntry.Score,0,30)/ 30f)*100f).ToString("n1") + " %";
}
}else{
leaderboardItems[i].gameObject.SetActive(false);
}
}
}
}
public class LeaderboardEntry{
public int Score;
public string Name;
public LeaderboardEntry(string _name, int _score){
Name = _name;
Score= _score;
}
}