UPF/Assets/Game/Scripts/ShopItemData.cs
2022-05-06 00:36:18 +05:30

13 lines
333 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "ShopItem", menuName = "GameData/ShopItemData", order = 1)]
public class ShopItemData : ScriptableObject
{
public string itemName;
public int price;
public int gems;
public int stat;
public Sprite image;
}