UPF/Assets/Mirror
2022-06-14 01:57:42 +05:30
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Authenticators Mirror intergrated, WIP on Client Prediction v1 2022-06-14 01:57:42 +05:30
CompilerSymbols Mirror intergrated, WIP on Client Prediction v1 2022-06-14 01:57:42 +05:30
Components Mirror intergrated, WIP on Client Prediction v1 2022-06-14 01:57:42 +05:30
Editor Mirror intergrated, WIP on Client Prediction v1 2022-06-14 01:57:42 +05:30
Examples Mirror intergrated, WIP on Client Prediction v1 2022-06-14 01:57:42 +05:30
Plugins Mirror intergrated, WIP on Client Prediction v1 2022-06-14 01:57:42 +05:30
Runtime Mirror intergrated, WIP on Client Prediction v1 2022-06-14 01:57:42 +05:30
Authenticators.meta Mirror intergrated, WIP on Client Prediction v1 2022-06-14 01:57:42 +05:30
CompilerSymbols.meta Mirror intergrated, WIP on Client Prediction v1 2022-06-14 01:57:42 +05:30
Components.meta Mirror intergrated, WIP on Client Prediction v1 2022-06-14 01:57:42 +05:30
Editor.meta Mirror intergrated, WIP on Client Prediction v1 2022-06-14 01:57:42 +05:30
Examples.meta Mirror intergrated, WIP on Client Prediction v1 2022-06-14 01:57:42 +05:30
Notice.txt Mirror intergrated, WIP on Client Prediction v1 2022-06-14 01:57:42 +05:30
Notice.txt.meta Mirror intergrated, WIP on Client Prediction v1 2022-06-14 01:57:42 +05:30
Plugins.meta Mirror intergrated, WIP on Client Prediction v1 2022-06-14 01:57:42 +05:30
Readme.txt Mirror intergrated, WIP on Client Prediction v1 2022-06-14 01:57:42 +05:30
Readme.txt.meta Mirror intergrated, WIP on Client Prediction v1 2022-06-14 01:57:42 +05:30
Runtime.meta Mirror intergrated, WIP on Client Prediction v1 2022-06-14 01:57:42 +05:30
Version.txt Mirror intergrated, WIP on Client Prediction v1 2022-06-14 01:57:42 +05:30
Version.txt.meta Mirror intergrated, WIP on Client Prediction v1 2022-06-14 01:57:42 +05:30

Mirror is a MMO Scale Networking library for Unity, used in uMMORPG, uSurvival and several MMO projects in development.

*** IMPORTANT ***
You must restart Unity after importing Mirror for the Components Menu to update!

Requirements:
    Unity 2019 / 2020 LTS
    Runtime .Net 4.x (Project Settings > Player > Other Settings)

Documentation:
    https://mirror-networking.gitbook.io/docs/

Support:
    Discord: https://discordapp.com/invite/N9QVxbM
    Bug Reports: https://github.com/vis2k/Mirror/issues