10 lines
242 B
C#
Executable File
10 lines
242 B
C#
Executable File
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu(fileName = "RankLevels", menuName = "Game/RankLevels", order = 1)]
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public class RankLevels : ScriptableObject
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{
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public RankLevel[] levels;
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} |