UPF/Assets/Game/Scripts/Structures/RankLevels.cs
2023-02-24 22:14:55 +05:30

10 lines
242 B
C#
Executable File

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "RankLevels", menuName = "Game/RankLevels", order = 1)]
public class RankLevels : ScriptableObject
{
public RankLevel[] levels;
}