UPF/Assets/Game/Scripts/Minigame/Skin/RocketSkinStats.cs
2022-10-22 00:29:09 +05:30

12 lines
317 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "RocketSkin1", menuName = "Game/RocketSkinData", order = 1)]
public class RocketSkinStats : ScriptableObject
{
public RocketLevel[] baseLevels;
public RocketLevel[] commonLevels;
public RocketLevel[] rareLevels;
public RocketLevel[] legendaryLevels;
}