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# Unity ^2020.1.0 Web3GL Template
## Methods in Browser
![](https://user-images.githubusercontent.com/19412160/149653806-b2c4ca54-1986-4481-bd61-721dbd8a7967.png)
Dispay login modal:
```javascript
window.web3gl.connect();
```
Get Network:
```javascript
window.web3gl.networkId;
```
Get Connected Address:
```javascript
window.web3gl.connectAccount;
```
To Send Transaction:
```javascript
const to = "0xdD4c825203f97984e7867F11eeCc813A036089D1";
const value = "12300000000000000";
const gasLimit = "21000"; // gas limit
const gasPrice = "33333333333";
window.web3gl.sendTransaction(to, value, gasLimit, gasPrice);
```
To Interact with Contract:
```javascript
const method = "increment";
const abi = `[ { "inputs": [], "name": "increment", "outputs": [], "stateMutability": "nonpayable", "type": "function" }, { "inputs": [], "name": "x", "outputs": [ { "internalType": "uint256", "name": "", "type": "uint256" } ], "stateMutability": "view", "type": "function" } ]`;
const contract = "0xB6B8bB1e16A6F73f7078108538979336B9B7341C";
const args = "[]";
const value = "0";
const gasLimit = "222222"; // gas limit
const gasPrice = "333333333333";
window.web3gl.sendContract(method, abi, contract, args, value, gasLimit, gasPrice);
```
## Enable Torus
In `web3/index.js`
Uncomment
```javascript
document.body.appendChild(Object.assign(document.createElement("script"), { type: "text/javascript", src: "https://unpkg.com/@toruslabs/torus-embed" }));
```
```javascript
const providerOptions = {
torus: {
package: Torus,
}
};
```
## Enable WalletConnect
In `web3/index.js`
Uncomment
```javascript
document.body.appendChild(Object.assign(document.createElement("script"), { type: "text/javascript", src: "https://unpkg.com/@walletconnect/web3-provider@1.2.1/dist/umd/index.min.js" }));
```
```javascript
const providerOptions = {
walletconnect: {
package: window.WalletConnectProvider.default,
options: {
infuraId: "00000000000000000000000000000000",
},
}
};
```
Replace `infuraId: "00000000000000000000000000000000"`
![](https://user-images.githubusercontent.com/19412160/149654154-3a9a5066-1c8b-42cd-90f9-204014b56154.png)

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body { padding: 0; margin: 0 }
#unity-container { position: absolute }
#unity-container.unity-desktop { left: 50%; top: 50%; transform: translate(-50%, -50%) }
#unity-container.unity-mobile { width: 100%; height: 100% }
#unity-canvas { background: {{{ BACKGROUND_COLOR }}} }
.unity-mobile #unity-canvas { width: 100%; height: 100% }
#unity-loading-bar { position: absolute; left: 50%; top: 50%; transform: translate(-50%, -50%); display: none }
#unity-logo { width: 154px; height: 130px; background: url('unity-logo-{{{ SPLASH_SCREEN_STYLE.toLowerCase() }}}.png') no-repeat center }
#unity-progress-bar-empty { width: 141px; height: 18px; margin-top: 10px; background: url('progress-bar-empty-{{{ SPLASH_SCREEN_STYLE.toLowerCase() }}}.png') no-repeat center }
#unity-progress-bar-full { width: 0%; height: 18px; margin-top: 10px; background: url('progress-bar-full-{{{ SPLASH_SCREEN_STYLE.toLowerCase() }}}.png') no-repeat center }
#unity-footer { position: relative }
.unity-mobile #unity-footer { display: none }
#unity-webgl-logo { float:left; width: 204px; height: 38px; background: url('webgl-logo.png') no-repeat center }
#unity-build-title { float: right; margin-right: 10px; line-height: 38px; font-family: arial; font-size: 18px }
#unity-fullscreen-button { float: right; width: 38px; height: 38px; background: url('fullscreen-button.png') no-repeat center }
#unity-warning { position: absolute; left: 50%; top: 5%; transform: translate(-50%); background: white; padding: 10px; display: none }
.web3modal-modal-card { font-family: sans-serif}

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<!DOCTYPE html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Unity WebGL Player | {{{ PRODUCT_NAME }}}</title>
<link rel="shortcut icon" href="TemplateData/favicon.ico">
<link rel="stylesheet" href="TemplateData/style.css">
</head>
<body>
<div id="unity-container" class="unity-desktop">
<canvas id="unity-canvas" width={{{ WIDTH }}} height={{{ HEIGHT }}}></canvas>
<div id="unity-loading-bar">
<div id="unity-logo"></div>
<div id="unity-progress-bar-empty">
<div id="unity-progress-bar-full"></div>
</div>
</div>
<div id="unity-warning"> </div>
<div id="unity-footer">
<div id="unity-webgl-logo"></div>
<div id="unity-fullscreen-button"></div>
<div id="unity-build-title">{{{ PRODUCT_NAME }}}</div>
</div>
</div>
<script src="web3/index.js"></script>
<script>
var container = document.querySelector("#unity-container");
var canvas = document.querySelector("#unity-canvas");
var loadingBar = document.querySelector("#unity-loading-bar");
var progressBarFull = document.querySelector("#unity-progress-bar-full");
var fullscreenButton = document.querySelector("#unity-fullscreen-button");
var warningBanner = document.querySelector("#unity-warning");
// Shows a temporary message banner/ribbon for a few seconds, or
// a permanent error message on top of the canvas if type=='error'.
// If type=='warning', a yellow highlight color is used.
// Modify or remove this function to customize the visually presented
// way that non-critical warnings and error messages are presented to the
// user.
function unityShowBanner(msg, type) {
function updateBannerVisibility() {
warningBanner.style.display = warningBanner.children.length ? 'block' : 'none';
}
var div = document.createElement('div');
div.innerHTML = msg;
warningBanner.appendChild(div);
if (type == 'error') div.style = 'background: red; padding: 10px;';
else {
if (type == 'warning') div.style = 'background: yellow; padding: 10px;';
setTimeout(function() {
warningBanner.removeChild(div);
updateBannerVisibility();
}, 5000);
}
updateBannerVisibility();
}
var buildUrl = "Build";
var loaderUrl = buildUrl + "/{{{ LOADER_FILENAME }}}";
var config = {
dataUrl: buildUrl + "/{{{ DATA_FILENAME }}}",
frameworkUrl: buildUrl + "/{{{ FRAMEWORK_FILENAME }}}",
codeUrl: buildUrl + "/{{{ CODE_FILENAME }}}",
#if MEMORY_FILENAME
memoryUrl: buildUrl + "/{{{ MEMORY_FILENAME }}}",
#endif
#if SYMBOLS_FILENAME
symbolsUrl: buildUrl + "/{{{ SYMBOLS_FILENAME }}}",
#endif
streamingAssetsUrl: "StreamingAssets",
companyName: "{{{ COMPANY_NAME }}}",
productName: "{{{ PRODUCT_NAME }}}",
productVersion: "{{{ PRODUCT_VERSION }}}",
showBanner: unityShowBanner,
};
// By default Unity keeps WebGL canvas render target size matched with
// the DOM size of the canvas element (scaled by window.devicePixelRatio)
// Set this to false if you want to decouple this synchronization from
// happening inside the engine, and you would instead like to size up
// the canvas DOM size and WebGL render target sizes yourself.
// config.matchWebGLToCanvasSize = false;
if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent)) {
container.className = "unity-mobile";
// Avoid draining fillrate performance on mobile devices,
// and default/override low DPI mode on mobile browsers.
config.devicePixelRatio = 1;
unityShowBanner('WebGL builds are not supported on mobile devices.');
} else {
canvas.style.width = "{{{ WIDTH }}}px";
canvas.style.height = "{{{ HEIGHT }}}px";
}
#if BACKGROUND_FILENAME
canvas.style.background = "url('" + buildUrl + "/{{{ BACKGROUND_FILENAME.replace(/'/g, '%27') }}}') center / cover";
#endif
loadingBar.style.display = "block";
var script = document.createElement("script");
script.src = loaderUrl;
script.onload = () => {
createUnityInstance(canvas, config, (progress) => {
progressBarFull.style.width = 100 * progress + "%";
}).then((unityInstance) => {
loadingBar.style.display = "none";
fullscreenButton.onclick = () => {
unityInstance.SetFullscreen(1);
};
}).catch((message) => {
alert(message);
});
};
document.body.appendChild(script);
</script>
</body>
</html>

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/*
Used to set the network: https://chainlist.org/
1 Mainnet
3 Ropsten
4 Rinkeby
5 Goerli
42 Kovan
56 Binance Smart Chain Mainnet
97 Binance Smart Chain Testnet
100 xDai
137 Matic
1287 Moonbase Testnet
80001 Matic Testnet
43113 Avalanche Testnet
43114 Avalanche Mainnet
42220 Celo Mainnet
44787 Celo Alfajores Testnet
62320 Celo Baklava Testnet
1666700000 Harmony Testnet Shard0
1666600000 Harmony Mainnet Shard0
25 Cronos Mainnet Beta
338 Cronos Testnet
*/
window.web3ChainId = 1;

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GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.
0. Additional Definitions.
As used herein, "this License" refers to version 3 of the GNU Lesser
General Public License, and the "GNU GPL" refers to version 3 of the GNU
General Public License.
"The Library" refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.
An "Application" is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.
A "Combined Work" is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the "Linked
Version".
The "Minimal Corresponding Source" for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
based on the Application, and not on the Linked Version.
The "Corresponding Application Code" for a Combined Work means the
object code and/or source code for the Application, including any data
and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.
1. Exception to Section 3 of the GNU GPL.
You may convey a covered work under sections 3 and 4 of this License
without being bound by section 3 of the GNU GPL.
2. Conveying Modified Versions.
If you modify a copy of the Library, and, in your modifications, a
facility refers to a function or data to be supplied by an Application
that uses the facility (other than as an argument passed when the
facility is invoked), then you may convey a copy of the modified
version:
a) under this License, provided that you make a good faith effort to
ensure that, in the event an Application does not supply the
function or data, the facility still operates, and performs
whatever part of its purpose remains meaningful, or
b) under the GNU GPL, with none of the additional permissions of
this License applicable to that copy.
3. Object Code Incorporating Material from Library Header Files.
The object code form of an Application may incorporate material from
a header file that is part of the Library. You may convey such object
code under terms of your choice, provided that, if the incorporated
material is not limited to numerical parameters, data structure
layouts and accessors, or small macros, inline functions and templates
(ten or fewer lines in length), you do both of the following:
a) Give prominent notice with each copy of the object code that the
Library is used in it and that the Library and its use are
covered by this License.
b) Accompany the object code with a copy of the GNU GPL and this license
document.
4. Combined Works.
You may convey a Combined Work under terms of your choice that,
taken together, effectively do not restrict modification of the
portions of the Library contained in the Combined Work and reverse
engineering for debugging such modifications, if you also do each of
the following:
a) Give prominent notice with each copy of the Combined Work that
the Library is used in it and that the Library and its use are
covered by this License.
b) Accompany the Combined Work with a copy of the GNU GPL and this license
document.
c) For a Combined Work that displays copyright notices during
execution, include the copyright notice for the Library among
these notices, as well as a reference directing the user to the
copies of the GNU GPL and this license document.
d) Do one of the following:
0) Convey the Minimal Corresponding Source under the terms of this
License, and the Corresponding Application Code in a form
suitable for, and under terms that permit, the user to
recombine or relink the Application with a modified version of
the Linked Version to produce a modified Combined Work, in the
manner specified by section 6 of the GNU GPL for conveying
Corresponding Source.
1) Use a suitable shared library mechanism for linking with the
Library. A suitable mechanism is one that (a) uses at run time
a copy of the Library already present on the user's computer
system, and (b) will operate properly with a modified version
of the Library that is interface-compatible with the Linked
Version.
e) Provide Installation Information, but only if you would otherwise
be required to provide such information under section 6 of the
GNU GPL, and only to the extent that such information is
necessary to install and execute a modified version of the
Combined Work produced by recombining or relinking the
Application with a modified version of the Linked Version. (If
you use option 4d0, the Installation Information must accompany
the Minimal Corresponding Source and Corresponding Application
Code. If you use option 4d1, you must provide the Installation
Information in the manner specified by section 6 of the GNU GPL
for conveying Corresponding Source.)
5. Combined Libraries.
You may place library facilities that are a work based on the
Library side by side in a single library together with other library
facilities that are not Applications and are not covered by this
License, and convey such a combined library under terms of your
choice, if you do both of the following:
a) Accompany the combined library with a copy of the same work based
on the Library, uncombined with any other library facilities,
conveyed under the terms of this License.
b) Give prominent notice with the combined library that part of it
is a work based on the Library, and explaining where to find the
accompanying uncombined form of the same work.
6. Revised Versions of the GNU Lesser General Public License.
The Free Software Foundation may publish revised and/or new versions
of the GNU Lesser General Public License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the
Library as you received it specifies that a certain numbered version
of the GNU Lesser General Public License "or any later version"
applies to it, you have the option of following the terms and
conditions either of that published version or of any later version
published by the Free Software Foundation. If the Library as you
received it does not specify a version number of the GNU Lesser
General Public License, you may choose any version of the GNU Lesser
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Library.

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# Unity ^2020.1.0 Web3GL Template
## Methods in Browser
![](https://user-images.githubusercontent.com/19412160/149653806-b2c4ca54-1986-4481-bd61-721dbd8a7967.png)
Dispay login modal:
```javascript
window.web3gl.connect();
```
Get Network:
```javascript
window.web3gl.networkId;
```
Get Connected Address:
```javascript
window.web3gl.connectAccount;
```
To Send Transaction:
```javascript
const to = "0xdD4c825203f97984e7867F11eeCc813A036089D1";
const value = "12300000000000000";
const gasLimit = "21000"; // gas limit
const gasPrice = "33333333333";
window.web3gl.sendTransaction(to, value, gasLimit, gasPrice);
```
To Interact with Contract:
```javascript
const method = "increment";
const abi = `[ { "inputs": [], "name": "increment", "outputs": [], "stateMutability": "nonpayable", "type": "function" }, { "inputs": [], "name": "x", "outputs": [ { "internalType": "uint256", "name": "", "type": "uint256" } ], "stateMutability": "view", "type": "function" } ]`;
const contract = "0xB6B8bB1e16A6F73f7078108538979336B9B7341C";
const args = "[]";
const value = "0";
const gasLimit = "222222"; // gas limit
const gasPrice = "333333333333";
window.web3gl.sendContract(method, abi, contract, args, value, gasLimit, gasPrice);
```
## Enable Torus
In `web3/index.js`
Uncomment
```javascript
document.body.appendChild(Object.assign(document.createElement("script"), { type: "text/javascript", src: "https://unpkg.com/@toruslabs/torus-embed" }));
```
```javascript
const providerOptions = {
torus: {
package: Torus,
}
};
```
## Enable WalletConnect
In `web3/index.js`
Uncomment
```javascript
document.body.appendChild(Object.assign(document.createElement("script"), { type: "text/javascript", src: "https://unpkg.com/@walletconnect/web3-provider@1.2.1/dist/umd/index.min.js" }));
```
```javascript
const providerOptions = {
walletconnect: {
package: window.WalletConnectProvider.default,
options: {
infuraId: "00000000000000000000000000000000",
},
}
};
```
Replace `infuraId: "00000000000000000000000000000000"`
![](https://user-images.githubusercontent.com/19412160/149654154-3a9a5066-1c8b-42cd-90f9-204014b56154.png)

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body { padding: 0; margin: 0 }
#unity-container { position: absolute }
#unity-container.unity-desktop { left: 50%; top: 50%; transform: translate(-50%, -50%) }
#unity-container.unity-mobile { width: 100%; height: 100% }
#unity-canvas { background: {{{ BACKGROUND_COLOR }}} }
.unity-mobile #unity-canvas { width: 100%; height: 100% }
#unity-loading-bar { position: absolute; left: 50%; top: 50%; transform: translate(-50%, -50%); display: none }
#unity-logo { width: 154px; height: 130px; background: url('unity-logo-{{{ SPLASH_SCREEN_STYLE.toLowerCase() }}}.png') no-repeat center }
#unity-progress-bar-empty { width: 141px; height: 18px; margin-top: 10px; background: url('progress-bar-empty-{{{ SPLASH_SCREEN_STYLE.toLowerCase() }}}.png') no-repeat center }
#unity-progress-bar-full { width: 0%; height: 18px; margin-top: 10px; background: url('progress-bar-full-{{{ SPLASH_SCREEN_STYLE.toLowerCase() }}}.png') no-repeat center }
#unity-footer { position: relative }
.unity-mobile #unity-footer { display: none }
#unity-webgl-logo { float:left; width: 204px; height: 38px; background: url('webgl-logo.png') no-repeat center }
#unity-build-title { float: right; margin-right: 10px; line-height: 38px; font-family: arial; font-size: 18px }
#unity-fullscreen-button { float: right; width: 38px; height: 38px; background: url('fullscreen-button.png') no-repeat center }
#unity-warning { position: absolute; left: 50%; top: 5%; transform: translate(-50%); background: white; padding: 10px; display: none }
.web3modal-modal-card { font-family: sans-serif}

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<!DOCTYPE html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Unity WebGL Player | {{{ PRODUCT_NAME }}}</title>
<link rel="shortcut icon" href="TemplateData/favicon.ico">
<link rel="stylesheet" href="TemplateData/style.css">
</head>
<body>
<div id="unity-container" class="unity-desktop">
<canvas id="unity-canvas" width={{{ WIDTH }}} height={{{ HEIGHT }}}></canvas>
<div id="unity-loading-bar">
<div id="unity-logo"></div>
<div id="unity-progress-bar-empty">
<div id="unity-progress-bar-full"></div>
</div>
</div>
<div id="unity-warning"> </div>
<div id="unity-footer">
<div id="unity-webgl-logo"></div>
<div id="unity-fullscreen-button"></div>
<div id="unity-build-title">{{{ PRODUCT_NAME }}}</div>
</div>
</div>
<script src="web3/index.js"></script>
<script>
var container = document.querySelector("#unity-container");
var canvas = document.querySelector("#unity-canvas");
var loadingBar = document.querySelector("#unity-loading-bar");
var progressBarFull = document.querySelector("#unity-progress-bar-full");
var fullscreenButton = document.querySelector("#unity-fullscreen-button");
var warningBanner = document.querySelector("#unity-warning");
// Shows a temporary message banner/ribbon for a few seconds, or
// a permanent error message on top of the canvas if type=='error'.
// If type=='warning', a yellow highlight color is used.
// Modify or remove this function to customize the visually presented
// way that non-critical warnings and error messages are presented to the
// user.
function unityShowBanner(msg, type) {
function updateBannerVisibility() {
warningBanner.style.display = warningBanner.children.length ? 'block' : 'none';
}
var div = document.createElement('div');
div.innerHTML = msg;
warningBanner.appendChild(div);
if (type == 'error') div.style = 'background: red; padding: 10px;';
else {
if (type == 'warning') div.style = 'background: yellow; padding: 10px;';
setTimeout(function() {
warningBanner.removeChild(div);
updateBannerVisibility();
}, 5000);
}
updateBannerVisibility();
}
var buildUrl = "Build";
var loaderUrl = buildUrl + "/{{{ LOADER_FILENAME }}}";
var config = {
dataUrl: buildUrl + "/{{{ DATA_FILENAME }}}",
frameworkUrl: buildUrl + "/{{{ FRAMEWORK_FILENAME }}}",
codeUrl: buildUrl + "/{{{ CODE_FILENAME }}}",
#if MEMORY_FILENAME
memoryUrl: buildUrl + "/{{{ MEMORY_FILENAME }}}",
#endif
#if SYMBOLS_FILENAME
symbolsUrl: buildUrl + "/{{{ SYMBOLS_FILENAME }}}",
#endif
streamingAssetsUrl: "StreamingAssets",
companyName: "{{{ COMPANY_NAME }}}",
productName: "{{{ PRODUCT_NAME }}}",
productVersion: "{{{ PRODUCT_VERSION }}}",
showBanner: unityShowBanner,
};
// By default Unity keeps WebGL canvas render target size matched with
// the DOM size of the canvas element (scaled by window.devicePixelRatio)
// Set this to false if you want to decouple this synchronization from
// happening inside the engine, and you would instead like to size up
// the canvas DOM size and WebGL render target sizes yourself.
// config.matchWebGLToCanvasSize = false;
if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent)) {
container.className = "unity-mobile";
// Avoid draining fillrate performance on mobile devices,
// and default/override low DPI mode on mobile browsers.
config.devicePixelRatio = 1;
unityShowBanner('WebGL builds are not supported on mobile devices.');
} else {
canvas.style.width = "{{{ WIDTH }}}px";
canvas.style.height = "{{{ HEIGHT }}}px";
}
#if BACKGROUND_FILENAME
canvas.style.background = "url('" + buildUrl + "/{{{ BACKGROUND_FILENAME.replace(/'/g, '%27') }}}') center / cover";
#endif
loadingBar.style.display = "block";
var script = document.createElement("script");
script.src = loaderUrl;
script.onload = () => {
createUnityInstance(canvas, config, (progress) => {
progressBarFull.style.width = 100 * progress + "%";
}).then((unityInstance) => {
loadingBar.style.display = "none";
fullscreenButton.onclick = () => {
unityInstance.SetFullscreen(1);
};
}).catch((message) => {
alert(message);
});
};
document.body.appendChild(script);
</script>
</body>
</html>

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/*
Used to set the network: https://chainlist.org/
1 Mainnet
3 Ropsten
4 Rinkeby
5 Goerli
42 Kovan
56 Binance Smart Chain Mainnet
97 Binance Smart Chain Testnet
100 xDai
137 Matic
1287 Moonbase Testnet
80001 Matic Testnet
43113 Avalanche Testnet
43114 Avalanche Mainnet
42220 Celo Mainnet
44787 Celo Alfajores Testnet
62320 Celo Baklava Testnet
1666700000 Harmony Testnet Shard0
1666600000 Harmony Mainnet Shard0
25 Cronos Mainnet Beta
338 Cronos Testnet
*/
window.web3ChainId = 97;

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// load network.js to get network/chain id
document.body.appendChild(Object.assign(document.createElement("script"), { type: "text/javascript", src: "./network.js" }));
// load web3modal to connect to wallet
document.body.appendChild(Object.assign(document.createElement("script"), { type: "text/javascript", src: "./web3/lib/web3modal.js" }));
// load web3js to create transactions
document.body.appendChild(Object.assign(document.createElement("script"), { type: "text/javascript", src: "./web3/lib/web3.min.js" }));
// uncomment to enable torus wallet
// document.body.appendChild(Object.assign(document.createElement("script"), { type: "text/javascript", src: "https://unpkg.com/@toruslabs/torus-embed" }));
// uncomment to enable walletconnect
document.body.appendChild(Object.assign(document.createElement("script"), { type: "text/javascript", src: "https://unpkg.com/@walletconnect/web3-provider@1.8.0/dist/umd/index.min.js" }));
// load web3gl to connect to unity
window.web3gl = {
networkId: 0,
connect,
connectAccount: "",
signMessage,
signMessageResponse: "",
callContract,
callContractResponse:"",
callContractError:"",
sendTransaction,
sendTransactionResponse: "",
sha3Message,
hashMessageResponse: "",
ecRecover,
ecRecoverAddressResponse:"",
sendTransactionResponse: "",
sendTransactionData,
sendTransactionResponseData:"",
sendContract,
sendContractResponse: "",
};
// will be defined after connect()
let provider;
let web3;
/*
paste this in inspector to connect to wallet:
window.web3gl.connect()
*/
async function connect() {
// uncomment to enable torus and walletconnect
const providerOptions = {
// torus: {
// package: Torus,
// },
// walletconnect: {
// package: window.WalletConnectProvider.default,
// options: {
// infuraId: "00000000000000000000000000000000",
// },
// },
};
const web3Modal = new window.Web3Modal.default({
providerOptions,
});
web3Modal.clearCachedProvider();
// set provider
provider = await web3Modal.connect();
web3 = new Web3(provider);
// set current network id
web3gl.networkId = parseInt(provider.chainId);
// if current network id is not equal to network id, then switch
if (web3gl.networkId != window.web3ChainId) {
try {
await window.ethereum.request({
method: "wallet_switchEthereumChain",
params: [{ chainId: `0x${window.web3ChainId.toString(16)}` }], // chainId must be in hexadecimal numbers
});
} catch {
// if network isn't added, pop-up metamask to add
await addEthereumChain();
}
}
// set current account
// provider.selectedAddress works for metamask and torus
// provider.accounts[0] works for walletconnect
web3gl.connectAccount = provider.selectedAddress || provider.accounts[0];
// refresh page if player changes account
provider.on("accountsChanged", (accounts) => {
window.location.reload();
});
// update if player changes network
provider.on("chainChanged", (chainId) => {
web3gl.networkId = parseInt(chainId);
});
}
/*
Will calculate the sha3 of the input.
*/
async function sha3Message(message) {
try {
const hashedMessage = await web3.utils.sha3(message);
window.web3gl.hashMessageResponse = hashedMessage;
} catch (error) {
window.web3gl.hashMessageResponse = error.message;
}
}
/*
Will recover the address of signer
*/
async function ecRecover(message,signature) {
try {
const recoverAddress = await web3.eth.accounts.recover(message, signature);
window.web3gl.ecRecoverAddressResponse = recoverAddress;
} catch (error) {
window.web3gl.ecRecoverAddressResponse = error.message;
}
}
/*
paste this in inspector to connect to sign message:
window.web3gl.signMessage("hello")
*/
async function signMessage(message) {
try {
const from = (await web3.eth.getAccounts())[0];
const signature = await web3.eth.personal.sign(message, from, "");
console.log(signature);
window.web3gl.signMessageResponse = signature;
} catch (error) {
window.web3gl.signMessageResponse = error.message;
}
}
/*
paste this in inspector to send eth:
const to = "0xdD4c825203f97984e7867F11eeCc813A036089D1"
const value = "12300000000000000"
const gasLimit = "21000" // gas limit
const gasPrice = "33333333333"
window.web3gl.sendTransaction(to, value, gasLimit, gasPrice);
*/
async function sendTransaction(to, value, gasLimit, gasPrice) {
const from = (await web3.eth.getAccounts())[0];
web3.eth
.sendTransaction({
from,
to,
value,
gas: gasLimit ? gasLimit : undefined,
gasPrice: gasPrice ? gasPrice : undefined,
})
.on("transactionHash", (transactionHash) => {
window.web3gl.sendTransactionResponse = transactionHash;
})
.on("error", (error) => {
window.web3gl.sendTransactionResponse = error.message;
});
}
/*
paste this in inspector to send eth:
const to = "0x20E7D0C4182149ADBeFE446E82358A2b2D5244e9"
const value = "0"
const gasPrice = "1100000010"
const gasLimit = "228620" // gas limit
const data = "0xd0def521000000000000000000000000d25b827d92b0fd656a1c829933e9b0b836d5c3e20000000000000000000000000000000000000000000000000000000000000040000000000000000000000000000000000000000000000000000000000000002e516d586a576a6a4d55387233395543455a38343833614e6564774e5246524c767656396b7771314770436774686a000000000000000000000000000000000000"
window.web3gl.sendTransactionData(to, value, gasPrice, gasLimit, data);
*/
async function sendTransactionData(to, value, gasPrice, gasLimit, data) {
const from = (await web3.eth.getAccounts())[0];
web3.eth
.sendTransaction({
from,
to,
value,
gasPrice: gasPrice ? gasPrice : undefined,
gas: gasLimit ? gasLimit : undefined,
data: data ? data : undefined,
})
.on("transactionHash", (transactionHash) => {
window.web3gl.sendTransactionResponseData = transactionHash;
})
.on("error", (error) => {
window.web3gl.sendTransactionResponseData = error.message;
});
}
/*
calls a non-mutable contract method.
const method = "x"
const abi = `[ { "inputs": [], "name": "increment", "outputs": [], "stateMutability": "nonpayable", "type": "function" }, { "inputs": [], "name": "x", "outputs": [ { "internalType": "uint256", "name": "", "type": "uint256" } ], "stateMutability": "view", "type": "function" } ]`;
const contract = "0xB6B8bB1e16A6F73f7078108538979336B9B7341C"
const args = "[]"
window.web3gl.callContract(method, abi, contract, args)
*/
async function callContract(method, abi, contract, args) {
const from = (await web3.eth.getAccounts())[0];
new web3.eth.Contract(JSON.parse(abi), contract).methods[method](
...JSON.parse(args)
).call()
.then((result) => window.web3gl.callContractResponse = result)
.catch((error) => window.web3gl.callContractError = error.message);
}
/*
paste this in inspector to connect to interact with contract:
const method = "increment"
const abi = `[ { "inputs": [], "name": "increment", "outputs": [], "stateMutability": "nonpayable", "type": "function" }, { "inputs": [], "name": "x", "outputs": [ { "internalType": "uint256", "name": "", "type": "uint256" } ], "stateMutability": "view", "type": "function" } ]`;
const contract = "0xB6B8bB1e16A6F73f7078108538979336B9B7341C"
const args = "[]"
const value = "0"
const gasLimit = "222222" // gas limit
const gasPrice = "333333333333"
window.web3gl.sendContract(method, abi, contract, args, value, gasLimit, gasPrice)
*/
async function sendContract(method, abi, contract, args, value, gasLimit, gasPrice) {
const from = (await web3.eth.getAccounts())[0];
new web3.eth.Contract(JSON.parse(abi), contract).methods[method](...JSON.parse(args))
.send({
from,
value,
gas: gasLimit ? gasLimit : undefined,
gasPrice: gasPrice ? gasPrice : undefined,
})
.on("transactionHash", (transactionHash) => {
window.web3gl.sendContractResponse = transactionHash;
})
.on("error", (error) => {
window.web3gl.sendContractResponse = error.message;
});
}
// add new wallet to in metamask
async function addEthereumChain() {
const account = (await web3.eth.getAccounts())[0];
// fetch https://chainid.network/chains.json
const response = await fetch("https://chainid.network/chains.json");
const chains = await response.json();
// find chain with network id
const chain = chains.find((chain) => chain.chainId == window.web3ChainId);
const params = {
chainId: "0x" + chain.chainId.toString(16), // A 0x-prefixed hexadecimal string
chainName: chain.name,
nativeCurrency: {
name: chain.nativeCurrency.name,
symbol: chain.nativeCurrency.symbol, // 2-6 characters long
decimals: chain.nativeCurrency.decimals,
},
rpcUrls: chain.rpc,
blockExplorerUrls: [chain.explorers && chain.explorers.length > 0 && chain.explorers[0].url ? chain.explorers[0].url : chain.infoURL],
};
await window.ethereum
.request({
method: "wallet_addEthereumChain",
params: [params, account],
})
.catch(() => {
// I give up
window.location.reload();
});
}

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// load network.js to get network/chain id
document.body.appendChild(Object.assign(document.createElement("script"), { type: "text/javascript", src: "./network.js" }));
// load web3modal to connect to wallet
document.body.appendChild(Object.assign(document.createElement("script"), { type: "text/javascript", src: "./web3/lib/web3modal.js" }));
// load web3js to create transactions
document.body.appendChild(Object.assign(document.createElement("script"), { type: "text/javascript", src: "./web3/lib/web3.min.js" }));
// uncomment to enable torus wallet
// document.body.appendChild(Object.assign(document.createElement("script"), { type: "text/javascript", src: "https://unpkg.com/@toruslabs/torus-embed" }));
// uncomment to enable walletconnect
document.body.appendChild(Object.assign(document.createElement("script"), { type: "text/javascript", src: "https://unpkg.com/@walletconnect/web3-provider@1.2.1/dist/umd/index.min.js" }));
// load web3gl to connect to unity
window.web3gl = {
networkId: 0,
connect,
connectAccount: "",
clearResponse,
sendAsync,
sendAsyncResponse: "",
sendAsyncError: "",
};
// will be defined after connect()
let provider;
let web3;
/*
paste this in inspector to connect to wallet:
window.web3gl.connect()
*/
async function connect() {
// uncomment to enable torus
const providerOptions = {
// torus: {
// package: Torus,
// },
};
if (window.web3InfuraId !== undefined && window.web3InfuraId !== "" && window.web3InfuraId !== "00000000000000000000000000000000") {
providerOptions.walletconnect = {
package: window.WalletConnectProvider.default,
options: {
infuraId: window.web3InfuraId
},
}
}
const web3Modal = new window.Web3Modal.default({
providerOptions,
});
web3Modal.clearCachedProvider();
// set provider
provider = await web3Modal.connect();
web3 = new Web3(provider);
// set current account
// provider.selectedAddress works for metamask and torus
// provider.accounts[0] works for walletconnect
web3gl.connectAccount = provider.selectedAddress || provider.accounts[0];
// refresh page if player changes account
provider.on("accountsChanged", (accounts) => {
window.location.reload();
});
// update if player changes network
provider.on("chainChanged", (chainId) => {
web3gl.networkId = parseInt(chainId);
});
}
function clearResponse() {
window.web3gl.sendAsyncResponse = "";
window.web3gl.sendAsyncError = "";
}
async function sendAsync(method, params) {
web3.currentProvider.sendAsync(
{
jsonrpc: "2.0",
method: method,
params: JSON.parse(params),
id: new Date().getTime(),
},
async (error, result) => {
if (error) {
window.web3gl.sendAsyncError = JSON.stringify(error);
} else {
window.web3gl.sendAsyncResponse = JSON.stringify(result.result);
}
}
);
}

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