using System.Collections; using System.Collections.Generic; using UnityEngine; public class HighscoreModeManager : MonoBehaviour { public static bool isPraticeMode= true; public static string playerKey = ""; public static int leaderboarId = 0; public static int highscore = 0; void Awake() { #if UNITY_SERVER && !UNITY_EDITOR return; #endif string url = Application.absoluteURL; if (!string.IsNullOrEmpty(url)) { // Extract query parameters string isPractice = GetQueryParam(url, "isPractice") ?? "0"; string isDev = GetQueryParam(url, "isDev") ?? "0"; if(isDev == "1"){ DuelFi.VALIDATOR_URL = DuelFi.VALIDATOR_DEV_URL; }else{ DuelFi.VALIDATOR_URL = DuelFi.VALIDATOR_PROD_URL; } if(isPractice == "1"){ isPraticeMode = true; }else{ isPraticeMode = false; playerKey = GetQueryParam(url, "playerKey"); leaderboarId = int.Parse(GetQueryParam(url, "leaderboardId")); highscore = int.Parse(GetQueryParam(url, "highscore")); Debug.Log("Dump parameters"); Debug.Log("highscore: " + highscore); Debug.Log("playerKey: " + playerKey); Debug.Log("leaderboarId: " + leaderboarId); GameManager.Instance.SetHighscore(highscore); } } } string GetQueryParam(string url, string key) { if (!url.Contains("?")) return null; string[] queries = url.Split('?')[1].Split('&'); foreach (string query in queries) { string[] pair = query.Split('='); if (pair.Length == 2 && pair[0] == key) return pair[1]; } return null; } }