This commit is contained in:
Sewmina 2025-04-14 11:35:42 +05:30
parent 19720ab34c
commit 9fd962ea9a
25 changed files with 222 additions and 10 deletions

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@ -0,0 +1,16 @@
body { padding: 0; margin: 0 }
#unity-container { position: absolute }
#unity-container.unity-desktop { left: 50%; top: 50%; transform: translate(-50%, -50%) }
#unity-container.unity-mobile { position: fixed; width: 100%; height: 100% }
#unity-canvas { background: #231F20 }
.unity-mobile #unity-canvas { width: 100%; height: 100% }
#unity-loading-bar { position: absolute; left: 50%; top: 50%; transform: translate(-50%, -50%); display: none }
#unity-logo { width: 154px; height: 130px; background: url('unity-logo-dark.png') no-repeat center }
#unity-progress-bar-empty { width: 141px; height: 18px; margin-top: 10px; margin-left: 6.5px; background: url('progress-bar-empty-dark.png') no-repeat center }
#unity-progress-bar-full { width: 0%; height: 18px; margin-top: 10px; background: url('progress-bar-full-dark.png') no-repeat center }
#unity-footer { position: relative }
.unity-mobile #unity-footer { display: none }
#unity-webgl-logo { float:left; width: 204px; height: 38px; background: url('webgl-logo.png') no-repeat center }
#unity-build-title { float: right; margin-right: 10px; line-height: 38px; font-family: arial; font-size: 18px }
#unity-fullscreen-button { cursor:pointer; float: right; width: 38px; height: 38px; background: url('fullscreen-button.png') no-repeat center }
#unity-warning { position: absolute; left: 50%; top: 5%; transform: translate(-50%); background: white; padding: 10px; display: none }

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@ -0,0 +1,133 @@
<!DOCTYPE html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Unity WebGL Player | TetrisMP</title>
<link rel="shortcut icon" href="TemplateData/favicon.ico">
<link rel="stylesheet" href="TemplateData/style.css">
</head>
<body>
<div id="unity-container" class="unity-desktop">
<canvas id="unity-canvas" width=1280 height=720 tabindex="-1"></canvas>
<div id="unity-loading-bar">
<div id="unity-logo"></div>
<div id="unity-progress-bar-empty">
<div id="unity-progress-bar-full"></div>
</div>
</div>
<div id="unity-warning"> </div>
<div id="unity-footer">
<div id="unity-webgl-logo"></div>
<div id="unity-fullscreen-button"></div>
<div id="unity-build-title">TetrisMP</div>
</div>
</div>
<script>
var container = document.querySelector("#unity-container");
var canvas = document.querySelector("#unity-canvas");
var loadingBar = document.querySelector("#unity-loading-bar");
var progressBarFull = document.querySelector("#unity-progress-bar-full");
var fullscreenButton = document.querySelector("#unity-fullscreen-button");
var warningBanner = document.querySelector("#unity-warning");
// Shows a temporary message banner/ribbon for a few seconds, or
// a permanent error message on top of the canvas if type=='error'.
// If type=='warning', a yellow highlight color is used.
// Modify or remove this function to customize the visually presented
// way that non-critical warnings and error messages are presented to the
// user.
function unityShowBanner(msg, type) {
function updateBannerVisibility() {
warningBanner.style.display = warningBanner.children.length ? 'block' : 'none';
}
var div = document.createElement('div');
div.innerHTML = msg;
warningBanner.appendChild(div);
if (type == 'error') div.style = 'background: red; padding: 10px;';
else {
if (type == 'warning') div.style = 'background: yellow; padding: 10px;';
setTimeout(function () {
warningBanner.removeChild(div);
updateBannerVisibility();
}, 5000);
}
updateBannerVisibility();
}
var buildUrl = "Build";
var loaderUrl = buildUrl + "/prod.loader.js";
var config = {
dataUrl: buildUrl + "/prod.data",
frameworkUrl: buildUrl + "/prod.framework.js",
codeUrl: buildUrl + "/prod.wasm",
streamingAssetsUrl: "StreamingAssets",
companyName: "DefaultCompany",
productName: "TetrisMP",
productVersion: "1.0",
showBanner: unityShowBanner,
};
/*UNITY BRIDGE*/
function sendMessageToReact(message) {
if (window.parent) {
window.parent.postMessage(message, "*"); // Replace "*" with your React app's origin for security
} else {
console.error("Parent window not found.");
}
}
// By default, Unity keeps WebGL canvas render target size matched with
// the DOM size of the canvas element (scaled by window.devicePixelRatio)
// Set this to false if you want to decouple this synchronization from
// happening inside the engine, and you would instead like to size up
// the canvas DOM size and WebGL render target sizes yourself.
// config.matchWebGLToCanvasSize = false;
if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent)) {
// Mobile device style: fill the whole browser client area with the game canvas:
var meta = document.createElement('meta');
meta.name = 'viewport';
meta.content = 'width=device-width, height=device-height, initial-scale=1.0, user-scalable=no, shrink-to-fit=yes';
document.getElementsByTagName('head')[0].appendChild(meta);
container.className = "unity-mobile";
canvas.className = "unity-mobile";
// To lower canvas resolution on mobile devices to gain some
// performance, uncomment the following line:
// config.devicePixelRatio = 1;
} else {
// Desktop style: Render the game canvas in a window that can be maximized to fullscreen:
canvas.style.width = "1280px";
canvas.style.height = "720px";
}
loadingBar.style.display = "block";
var script = document.createElement("script");
script.src = loaderUrl;
script.onload = () => {
createUnityInstance(canvas, config, (progress) => {
progressBarFull.style.width = 100 * progress + "%";
}).then((unityInstance) => {
loadingBar.style.display = "none";
fullscreenButton.onclick = () => {
unityInstance.SetFullscreen(1);
};
}).catch((message) => {
alert(message);
});
};
document.body.appendChild(script);
</script>
</body>
</html>

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@ -7,10 +7,11 @@ import GameModal from "./GameModal";
import { HowItWorksModal } from "./HowItWorksModal";
import YourGames from "./YourGames";
import { Bet } from "@/types/Bet";
import { fetchOpenBets, createBet, getVaultByAddress } from "@/shared/solana_helpers";
import { fetchOpenBets, createBet, getVaultByAddress, fetchOpenBetsDev } from "@/shared/solana_helpers";
import { ConnectedSolanaWallet, usePrivy, useSolanaWallets } from "@privy-io/react-auth";
import { RematchModal } from "./RematchModal";
import { API_URL } from '../data/shared';
import { API_URL, CLUSTER_URL } from '../data/shared';
import { clusterApiUrl } from "@solana/web3.js";
export default function HeroSection() {
const [isModalOpen, setIsModalOpen] = useState(false);
@ -58,8 +59,13 @@ export default function HeroSection() {
const wallet = wallets.find((_wallet) => _wallet.type === "solana") || wallets[0];
setSolWallet(wallet);
}
let fetchedBets:Bet[] = [];
if(CLUSTER_URL == clusterApiUrl("devnet")){
fetchedBets = await fetchOpenBetsDev();
}else{
fetchedBets = await fetchOpenBets();
const fetchedBets = await fetchOpenBets();
}
const filteredBets = fetchedBets.filter((bet) => !(bet.owner_id && bet.joiner_id));
const filledBets = fetchedBets.filter((bet) => bet.owner_id && bet.joiner_id);
setBets(filteredBets);

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@ -13,7 +13,7 @@ export const games = [
name: "Venom Trail",
entryFee: "0.02 ETH",
thumbnail: "/duelfiassets/Venom Trail Game Cover Illustration.png",
isAvailable: false
isAvailable: true
},
{
id: "bubbles",

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@ -1,13 +1,17 @@
import { Connection } from "@solana/web3.js";
import { Connection, clusterApiUrl } from "@solana/web3.js";
// Replace this URL with your dedicated RPC endpoint
// You can get one from providers like QuickNode, Alchemy, Helius, or GenesysGo
// export const CLUSTER_URL = "https://tiniest-cold-darkness.solana-mainnet.quiknode.pro/72332d636ff78d498b880bd8fdc3eb646c827da8/";
// export const CLUSTER_URL = "https://go.getblock.io/908837801b534ae7a6f0869fc44cc567";
export const CLUSTER_URL = "https://solana-mainnet.core.chainstack.com/c54e14eef17693283a0323efcc4ce731";
// export const CLUSTER_URL = "https://solana-mainnet.core.chainstack.com/c54e14eef17693283a0323efcc4ce731";
// export const CLUSTER_URL = "https://mainnet.helius-rpc.com/?api-key=72332d63-6ff7-4d49-8b88-0bd8fdc3eb64";
export const CLUSTER_URL = clusterApiUrl("devnet");
export const EXPLORER_ADDRESS_TEMPLATE = "https://explorer.solana.com/address/{address}";
export const EXPLORER_TX_TEMPLATE = "https://explorer.solana.com/tx/{address}";
export const connection = new Connection(CLUSTER_URL);
export const API_URL = "https://api.duelfi.io/v1/";
export const VALIDATOR_URL = "https://validator.duelfi.io/";
export const VALIDATOR_URL_DEV = "https://validatordev.duelfi.io/";

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@ -1,4 +1,4 @@
import { CLUSTER_URL, connection, VALIDATOR_URL } from "@/data/shared";
import { CLUSTER_URL, connection, VALIDATOR_URL, VALIDATOR_URL_DEV } from "@/data/shared";
import { Bets } from "@/idl/bets";
import { AnchorProvider, BN, Program } from "@coral-xyz/anchor";
import { ConnectedSolanaWallet } from "@privy-io/react-auth";
@ -12,11 +12,17 @@ export async function fetchOpenBets(): Promise<Bet[]> {
const response = await fetch(`${VALIDATOR_URL}fetchBets`);
const data = await response.json();
console.log(`Fetched ${data.length} open bets`);
console.log(`Fetched ${data.length} open bets from validator`);
return data;
}
export async function fetchOpenBetsDev(): Promise<Bet[]> {
// export const fetchOpenBets = async (wallets: ConnectedSolanaWallet): Promise<Bet[]> => {
const response = await fetch(`${VALIDATOR_URL_DEV}fetchBets`);
const data = await response.json();
console.log(`Fetched ${data.length} open bets from validator`);
return data;
}
// export const fetchOpenBetsSol = async (wallets: ConnectedSolanaWallet): Promise<Bet[]> => {
// try {
// if (!wallets) return [];
@ -34,9 +40,10 @@ export async function fetchOpenBets(): Promise<Bet[]> {
// [Buffer.from("bets_list")],
// program.programId
// );
// console.log(`bet_list_pda: ${bet_list_pda}`);
// // Fetch all open bet accounts
// const bet_list = await program.account.betsList.fetch(bet_list_pda, CONFIRMATION_THRESHOLD);
// console.log(`Fetched ${bet_list.bets.length} open bets from solana`);
// // Extract required bet data
// const formattedBets = await Promise.all(
// bet_list.bets.map(async (bet) => {