duelfi/src/components/GameModal.tsx
2025-04-11 01:28:20 +05:30

154 lines
4.5 KiB
TypeScript

"use client";
import { useEffect, useState } from "react";
import { usePrivy, useSolanaWallets } from "@privy-io/react-auth";
import { toast } from "sonner";
import { games } from "../data/games";
import { PriceSelection } from "./PriceSelection";
import { GameSelection } from "./GameSelection";
import { createBet } from "@/shared/solana_helpers";
import { Game } from "@/types/Game";
import { connection, EXPLORER_TX_TEMPLATE } from "@/data/shared";
import { CONFIRMATION_THRESHOLD } from "@/shared/constants";
interface GameModalProps {
isOpen: boolean;
onClose: () => void;
}
export default function GameModal({ isOpen, onClose }: GameModalProps) {
const { wallets } = useSolanaWallets();
const { authenticated, user } = usePrivy();
const [selectedGame, setSelectedGame] = useState<Game | null>(null);
const [selectedPrice, setSelectedPrice] = useState<number | null>(null);
const [isProcessing, setIsProcessing] = useState(false);
const [shouldRender, setShouldRender] = useState(isOpen);
const [animationClass, setAnimationClass] = useState("");
useEffect(() => {
if (isOpen) {
setShouldRender(true);
setAnimationClass("modal-enter");
} else {
setAnimationClass("modal-exit");
const timer = setTimeout(() => setShouldRender(false), 200);
return () => clearTimeout(timer);
}
}, [isOpen]);
const handleCreateGame = async () => {
if (!authenticated) {
toast.error("Please log in with Privy.");
return;
}
let wallet = wallets[0];
wallets.forEach((_wallet) => {
if (_wallet.type === "solana") {
wallet = _wallet;
}
});
if (!wallet) {
toast.error("Please connect your wallet.");
return;
}
if (!selectedGame || selectedPrice === null) {
toast.error("Please select a game and a price.");
return;
}
setIsProcessing(true);
toast.loading("Creating Game");
try {
const tx = await createBet(wallet, user?.id ?? "", selectedPrice, selectedGame.id, false);
const url = EXPLORER_TX_TEMPLATE.replace("{address}", tx);
if (tx.length > 5) {
connection.confirmTransaction(tx, CONFIRMATION_THRESHOLD).finally(()=>{
toast.dismiss();
toast.success(`Game created successfully!`, {
action: {
label: "View TX",
onClick: () => window.open(url, "_blank"),
},
});
})
}
onClose();
} catch (error) {
console.error("Error creating bet:", error);
toast.error("Failed to create Game. Please try again.");
toast.dismiss();
} finally {
setIsProcessing(false);
}
};
if (!shouldRender) return null;
return (
<div
className="fixed inset-0 bg-black/70 flex justify-center items-start pt-10 z-50"
onClick={onClose}
>
<div
className={`bg-[rgb(30,30,30)] text-white w-full max-w-lg p-6 rounded-2xl shadow-lg ${animationClass}`}
onClick={(e) => e.stopPropagation()}
>
{isProcessing ? (
<div className="flex flex-col items-center">
<svg
className="animate-spin h-8 w-8 text-blue-400 mb-4"
viewBox="0 0 24 24"
fill="none"
>
<circle
className="opacity-25"
cx="12"
cy="12"
r="10"
stroke="currentColor"
strokeWidth="4"
></circle>
<path
className="opacity-75"
fill="currentColor"
d="M4 12a8 8 0 018-8v8H4z"
></path>
</svg>
<h3 className="text-lg font-semibold">Processing...</h3>
<p className="text-gray-400 text-sm mt-2">Creating your bet, please wait...</p>
</div>
) : (
<>
<h2 className="text-xl font-bold mb-4">Create Game</h2>
<GameSelection
games={games}
selectedGame={selectedGame}
onSelect={setSelectedGame}
/>
<PriceSelection
selectedPrice={selectedPrice}
onSelect={setSelectedPrice}
/>
<button
className="mt-6 w-full py-2 rounded-xl font-semibold bg-[rgb(248,144,22)] text-black hover:bg-white hover:scale-105"
onClick={handleCreateGame}
>
Confirm & Create Game
</button>
</>
)}
</div>
</div>
);
}