Gotta change system

This commit is contained in:
root
2022-11-16 11:19:39 +08:00
parent 2a5761a7a4
commit 03c5d79c5e
6 changed files with 289 additions and 291 deletions
+17 -19
View File
@@ -28,7 +28,7 @@ app.get('/settings',(req,res)=>{
res.send(m_settings);
})
app.get('/', (req, res) => {
//Validate request
var username = req.query.username ?? "";
var password = req.query.password ?? "";
if (password != settings.password) {
@@ -40,18 +40,17 @@ app.get('/', (req, res) => {
res.send("Bad credentials");
return;
}
// res.send('1')
//Phase 1 : Select expired rooms
var myRoomId = -1;
var possibleRoomId = -1;
var expiredRooms = [];
//TODO: Make this loop go backwards and remove the extra loop below
for (var i = 0; i < Rooms.length; i++) {
if(Rooms[i].Players.length >= settings.minimum_players){
if(true){
// if(Rooms[i].Players.length >= settings.minimum_players){
var expireDate = Rooms[i].Time + settings.waiting_time;
var timeToLive = expireDate - Date.now();
console.log(timeToLive);
if(timeToLive <0){
//expired
console.log(Rooms[i]);
@@ -64,6 +63,16 @@ app.get('/', (req, res) => {
// console.log("Room " + i + " will be expired in " + expireDate + "-" + Date.now() + "=" + timeToLive);
}
}
if(myRoomId > -1){continue;}
if (Rooms[i].Players.indexOf(username) > -1) {
myRoomId = i;
} else {
if (Rooms[i].Players.length < settings.maximum_players) {
console.log("found possible room " + i);
possibleRoomId = i;
}
}
}
//Purge expired rooms
for(var i=expiredRooms.length-1; i>=0; i--){
@@ -76,24 +85,12 @@ app.get('/', (req, res) => {
}
}
for (var i = 0; i < Rooms.length; i++) {
if(myRoomId > -1){continue;}
if (Rooms[i].Players.indexOf(username) > -1) {
myRoomId = i;
} else {
if (Rooms[i].Players.length < settings.maximum_players) {
console.log("found possible room " + i);
possibleRoomId = i;
}
}
}
if (myRoomId == -1) {
if (possibleRoomId == -1) {
Rooms.push({ Port: Helpers.GetRandomPort(settings.port_range_min, settings.port_range_max), Players: [username], Time: Date.now() })
myRoomId= Rooms.length-1;
} else {
// var newUser = {name:username, time:Date.now()};
Rooms[possibleRoomId].Players.push(username);
}
}
@@ -141,6 +138,7 @@ app.get('/', (req, res) => {
res.send("0," + Rooms[selectedRoomId].Port);
}
}
console.log(Date.now());
console.log(Rooms);
})
+1 -1
View File
@@ -4,7 +4,7 @@
"game_exe":"/root/Unity/CupidSample/Builds/Linux/Cupid.x86_64",
"minimum_players": 2,
"maximum_players": 5,
"waiting_time": 60000,
"waiting_time": 2000,
"port_range_min":2000,
"port_range_max":3000
}