threesome fixed

This commit is contained in:
API runner
2026-08-14 20:55:11 +00:00
parent b6ecf6ad7c
commit b933f09187
260 changed files with 17747 additions and 270 deletions
+54
View File
@@ -0,0 +1,54 @@
[7/15/2026 8:44:04 PM] Starting server at port 26656
[7/15/2026 8:44:04 PM] Mirror server exception logging enabled
[7/15/2026 8:44:04 PM] [Mirror/Exception] ArgumentNullException: Value cannot be null.
Parameter name: shader
UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) (at <34dffe28823342d2a2c6b90ac297b242>:0)
UnityEngine.Material.CreateWithShader (UnityEngine.Material self, UnityEngine.Shader shader) (at <34dffe28823342d2a2c6b90ac297b242>:0)
UnityEngine.Material..ctor (UnityEngine.Shader shader) (at <34dffe28823342d2a2c6b90ac297b242>:0)
AiBotController.CreateTrajectoryLine (System.String name, UnityEngine.Color color) (at <d1e76f11b93b448f8361842d3d05b4a3>:0)
AiBotController.EnsureTrajectoryLines () (at <d1e76f11b93b448f8361842d3d05b4a3>:0)
AiBotController.Awake () (at <d1e76f11b93b448f8361842d3d05b4a3>:0)
UnityEngine.GameObject:SetActive(Boolean)
Mirror.NetworkServer:SpawnObjects()
Mirror.NetworkManager:StartServer()
CupidConnector:Start()
[7/15/2026 8:44:04 PM] Failed to fetch red and blue names, isServer?
[7/15/2026 8:44:04 PM] Starting auto close watchdog
[7/15/2026 8:44:04 PM] Active player connections: 0
[7/15/2026 8:44:08 PM] Active player connections: 1
[7/15/2026 8:44:08 PM] Active player connections: 2
[7/15/2026 8:44:08 PM] Game started On Server
[7/15/2026 8:44:08 PM] Client 16 set team to Red
[7/15/2026 8:44:08 PM] Client 17 set team to Blue
[7/15/2026 8:44:08 PM] Dedicated match PATCH success: 200 {"ok":true,"id":307}
[7/15/2026 8:44:08 PM] Dedicated match PATCH success: 200 {"ok":true,"id":307}
[7/15/2026 8:44:10 PM] force = 70 * 0.9955804 = 69.69063
[7/15/2026 8:44:10 PM] launching puck at (-3.00, -4.00) with (209.15, 278.70) force
[7/15/2026 8:44:17 PM] force = 70 * 0.9955804 = 69.69063
[7/15/2026 8:44:17 PM] launching puck at (-0.09, 5.00) with (6.32, -348.40) force
[7/15/2026 8:44:17 PM] Blue goal scored, blue score is now 1
[7/15/2026 8:44:21 PM] force = 70 * 0.8290581 = 58.03407
[7/15/2026 8:44:21 PM] launching puck at (-2.94, -1.65) with (170.74, 96.00) force
[7/15/2026 8:44:25 PM] force = 70 * 0.9955804 = 69.69063
[7/15/2026 8:44:25 PM] launching puck at (0.16, 5.00) with (-11.20, -348.27) force
[7/15/2026 8:44:25 PM] Blue goal scored, blue score is now 2
[7/15/2026 8:44:29 PM] force = 70 * 0.8521458 = 59.6502
[7/15/2026 8:44:29 PM] launching puck at (-2.26, -2.76) with (134.58, 164.36) force
[7/15/2026 8:44:33 PM] force = 70 * 0.9955804 = 69.69063
[7/15/2026 8:44:33 PM] launching puck at (-0.01, 5.00) with (0.96, -348.45) force
[7/15/2026 8:44:34 PM] Blue goal scored, blue score is now 3
[7/15/2026 8:44:34 PM] Dedicated match PATCH success: 200 {"ok":true,"id":307}
[7/15/2026 8:44:34 PM] Dedicated match winner PATCH success: 200 {"ok":true,"id":307,"winner_id":2,"economy":{"entry_fee_rc":33,"rc_prize":54,"participant_cc":100}}
[7/15/2026 8:44:40 PM] Mirror server: client disconnected (connId=1002372443)
[7/15/2026 8:44:40 PM] Active player connections: 1
[7/15/2026 8:44:41 PM] Mirror server: client disconnected (connId=1002354691)
[7/15/2026 8:44:41 PM] Active player connections: 0
[7/15/2026 8:44:46 PM] Server will be closed due to no players in, 60
[7/15/2026 8:44:56 PM] Server will be closed due to no players in, 50
[7/15/2026 8:45:06 PM] Server will be closed due to no players in, 40
[7/15/2026 8:45:16 PM] Server will be closed due to no players in, 30
[7/15/2026 8:45:26 PM] Server will be closed due to no players in, 20
[7/15/2026 8:45:36 PM] Server will be closed due to no players in, 10
[7/15/2026 8:45:46 PM] All players left, exiting
[7/15/2026 8:45:46 PM] Dedicated match PATCH success: 200 {"ok":true,"id":307}