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@@ -68,6 +68,10 @@ public class MainMenu : MonoBehaviourPunCallbacks, IOnEventCallback
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base.OnJoinedRoom();
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Debug.Log("Connected to new room : " + PhotonNetwork.CurrentRoom.Name);
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if(PhotonNetwork.CurrentRoom.PlayerCount >3 ){
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Debug.Log("NO room for me!");
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JoinAnotherRoom(myRoomname);
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}
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loadingPanel.SetActive(false);
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UpdateLobbyPlayers();
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@@ -136,10 +140,10 @@ public class MainMenu : MonoBehaviourPunCallbacks, IOnEventCallback
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if(val.ToLower()== "tdm"){gameMode = GameModes.TeamDeathmatch;}
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if(val.ToLower() == "br"){gameMode = GameModes.BattleRoyale;}
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btnPlay.interactable = gameMode != GameModes.BattleRoyale;
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Debug.Log("Set game mode to : " + gameMode.ToString() + $" ({val})");
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GameManager.desiredGameMode = gameMode.ToString();
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UpdatePlayBtnInteractability();
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}
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void OnInvitesUpdated(){
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@@ -154,7 +158,7 @@ public class MainMenu : MonoBehaviourPunCallbacks, IOnEventCallback
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GameObject newInviteItem = Instantiate(InviteListItemPrefab, InviteListParent);
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newInviteItem.transform.GetChild(0).GetComponent<TMP_Text>().text = $"Lobby Invite from <color=green>{invite.host}";
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newInviteItem.transform.GetChild(1).GetComponent<Button>().onClick.AddListener(()=>{ JoinFriendsLobby(invite.host, invite.host_id,invite.id); });
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newInviteItem.transform.GetChild(1).GetComponent<Button>().onClick.AddListener(()=>{ JoinFriendsLobby(invite.host, invite.lobby,invite.id); });
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newInviteItem.transform.GetChild(2).GetComponent<Button>().onClick.AddListener(()=>{ StartCoroutine(CoroutineDeleteInvite(invite.id)); });
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}
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}
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@@ -172,12 +176,10 @@ public class MainMenu : MonoBehaviourPunCallbacks, IOnEventCallback
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void JoinFriendsLobby(string hostname, int hostid, int inviteid){
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void JoinFriendsLobby(string hostname, string lobby, int inviteid){
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StartCoroutine(CoroutineDeleteInvite(inviteid));
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string roomName = hostname+"#"+hostid;
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JoinAnotherRoom(roomName);
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JoinAnotherRoom(lobby);
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}
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public void JoinAnotherRoom(string roomname){
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if(PhotonNetwork.InRoom){
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@@ -192,7 +194,7 @@ public class MainMenu : MonoBehaviourPunCallbacks, IOnEventCallback
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void JoinQueuedRoom(){
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loadingPanel.SetActive(true);
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if(queuedRoomname.Length >0){
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PhotonNetwork.JoinOrCreateRoom(queuedRoomname, new RoomOptions(){IsOpen=true, IsVisible=true}, TypedLobby.Default);
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PhotonNetwork.JoinOrCreateRoom(queuedRoomname, new RoomOptions(){IsOpen=true, IsVisible=true, MaxPlayers = 8}, TypedLobby.Default);
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}
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queuedRoomname="";
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@@ -234,8 +236,14 @@ public class MainMenu : MonoBehaviourPunCallbacks, IOnEventCallback
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//Uodate cotrols
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btnPlay.interactable=PhotonNetwork.IsMasterClient;
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UpdatePlayBtnInteractability();
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GameModeSelector.SetInteractable(PhotonNetwork.IsMasterClient);
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FriendsManager.instance.OnPlayersChanged();
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}
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void UpdatePlayBtnInteractability(){
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btnPlay.interactable = PhotonNetwork.IsMasterClient && GameManager.desiredGameMode != GameModes.BattleRoyale.ToString();
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}
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IEnumerator CoroutineDeleteInvite(int inviteId){
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@@ -316,6 +324,7 @@ public class MainMenu : MonoBehaviourPunCallbacks, IOnEventCallback
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bool foundRoom =false;
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List<string> suitableRooms = new List<string>();
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foreach(RoomInfo room in RoomList){
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Debug.Log($"roomname : {room.Name}, players: {room.PlayerCount}" );
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if(room.Name.Contains(roomnameBase)){
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//Suitable Room
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suitableRooms.Add(room.Name);
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