%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4123dd726d990b64fa5999b27163e65d, type: 3} m_Name: Pistol m_EditorClassIdentifier: displayName: Pistol UIImage: {fileID: 21300000, guid: 9a06da52d8fa74e388ac9d85800ba220, type: 3} spawnableName: Pistol isWeapon: 1 ammo: {fileID: 11400000, guid: 7c29c150b1e6aff40a1c536d5685fa62, type: 2} fireRate: 0.2 isAutomatic: 0 roundsPerClip: 20 isPrimary: 1 fireSfx: - {fileID: 8300000, guid: e688ba7d9c6f0460394fcca5253f2fdd, type: 3} overrideController: {fileID: 22100000, guid: 723a1e2dba89eb443a213e3552c7f7b3, type: 2} isThrowable: 0 throwableTimer: 3 throwableDamage: 10 throwableDamageRange: 10 throwableBlastEffect: {fileID: 0} carryingLimit: 1