metahunt/Assets/Scripts/Scriptables/CrosshairsScriptable.cs
2024-02-11 13:53:18 +05:30

10 lines
251 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "Data", menuName = "ScriptableObjects/Crosshair", order = 1)]
public class CrosshairsScriptable : ScriptableObject
{
public List<Sprite> crosshairs;
}