metahunt/Assets/barScene/Models/STYLIZED MALE CHARACTER/Meshes/Prefabs/Combined
2024-02-11 23:23:12 +05:30
..
Lobby new env int 2024-02-11 23:23:12 +05:30
Aimin.anim init 2024-02-11 13:53:18 +05:30
Aimin.anim.meta init 2024-02-11 13:53:18 +05:30
Aiming.anim init 2024-02-11 13:53:18 +05:30
Aiming.anim.meta init 2024-02-11 13:53:18 +05:30
Aimingg.anim init 2024-02-11 13:53:18 +05:30
Aimingg.anim.meta init 2024-02-11 13:53:18 +05:30
Arms.mask init 2024-02-11 13:53:18 +05:30
Arms.mask.meta init 2024-02-11 13:53:18 +05:30
COMBINED_1.prefab init 2024-02-11 13:53:18 +05:30
COMBINED_1.prefab.meta init 2024-02-11 13:53:18 +05:30
COMBINED_2.prefab init 2024-02-11 13:53:18 +05:30
COMBINED_2.prefab.meta init 2024-02-11 13:53:18 +05:30
COMBINED_3.prefab init 2024-02-11 13:53:18 +05:30
COMBINED_3.prefab.meta init 2024-02-11 13:53:18 +05:30
COMBINED_4.prefab init 2024-02-11 13:53:18 +05:30
COMBINED_4.prefab.meta init 2024-02-11 13:53:18 +05:30
COMBINED_5.prefab init 2024-02-11 13:53:18 +05:30
COMBINED_5.prefab.meta init 2024-02-11 13:53:18 +05:30
COMBINED_6.prefab init 2024-02-11 13:53:18 +05:30
COMBINED_6.prefab.meta init 2024-02-11 13:53:18 +05:30
COMBINED_7.prefab init 2024-02-11 13:53:18 +05:30
COMBINED_7.prefab.meta init 2024-02-11 13:53:18 +05:30
COMBINED_8.prefab init 2024-02-11 13:53:18 +05:30
COMBINED_8.prefab.meta init 2024-02-11 13:53:18 +05:30
Crouch Idle 01.anim init 2024-02-11 13:53:18 +05:30
Crouch Idle 01.anim.meta init 2024-02-11 13:53:18 +05:30
Crouched Walking.anim init 2024-02-11 13:53:18 +05:30
Crouched Walking.anim.meta init 2024-02-11 13:53:18 +05:30
Death.anim init 2024-02-11 13:53:18 +05:30
Death.anim.meta init 2024-02-11 13:53:18 +05:30
DEMO_COLLECTION.fbx init 2024-02-11 13:53:18 +05:30
DEMO_COLLECTION.fbx.meta init 2024-02-11 13:53:18 +05:30
Draw Sword 1.anim init 2024-02-11 13:53:18 +05:30
Draw Sword 1.anim.meta init 2024-02-11 13:53:18 +05:30
Dying Backwards.anim init 2024-02-11 13:53:18 +05:30
Dying Backwards.anim.meta init 2024-02-11 13:53:18 +05:30
holding_umb.anim init 2024-02-11 13:53:18 +05:30
holding_umb.anim.meta init 2024-02-11 13:53:18 +05:30
Jog Backward Left.anim new env int 2024-02-11 23:23:12 +05:30
Jog Backward Left.anim.meta new env int 2024-02-11 23:23:12 +05:30
Jog Backward Right.anim new env int 2024-02-11 23:23:12 +05:30
Jog Backward Right.anim.meta new env int 2024-02-11 23:23:12 +05:30
Jog Forward Left.anim new env int 2024-02-11 23:23:12 +05:30
Jog Forward Left.anim.meta new env int 2024-02-11 23:23:12 +05:30
Jog Forward Right.anim new env int 2024-02-11 23:23:12 +05:30
Jog Forward Right.anim.meta new env int 2024-02-11 23:23:12 +05:30
Jog Strafe Left m.anim init 2024-02-11 13:53:18 +05:30
Jog Strafe Left m.anim.meta init 2024-02-11 13:53:18 +05:30
Jog Strafe Left.anim init 2024-02-11 13:53:18 +05:30
Jog Strafe Left.anim.meta init 2024-02-11 13:53:18 +05:30
Jog Strafe Right.anim init 2024-02-11 13:53:18 +05:30
Jog Strafe Right.anim.meta init 2024-02-11 13:53:18 +05:30
Jump_End.anim init 2024-02-11 13:53:18 +05:30
Jump_End.anim.meta init 2024-02-11 13:53:18 +05:30
Jump_Start.anim init 2024-02-11 13:53:18 +05:30
Jump_Start.anim.meta init 2024-02-11 13:53:18 +05:30
LEG.mask init 2024-02-11 13:53:18 +05:30
LEG.mask.meta init 2024-02-11 13:53:18 +05:30
Lifting.anim init 2024-02-11 13:53:18 +05:30
Lifting.anim.meta init 2024-02-11 13:53:18 +05:30
Lobby.meta new env int 2024-02-11 23:23:12 +05:30
mixamo.com 1.anim init 2024-02-11 13:53:18 +05:30
mixamo.com 1.anim.meta init 2024-02-11 13:53:18 +05:30
mixamo.com.anim init 2024-02-11 13:53:18 +05:30
mixamo.com.anim.meta init 2024-02-11 13:53:18 +05:30
Pistol Idle.anim init 2024-02-11 13:53:18 +05:30
Pistol Idle.anim.meta init 2024-02-11 13:53:18 +05:30
Pistol.overrideController init 2024-02-11 13:53:18 +05:30
Pistol.overrideController.meta init 2024-02-11 13:53:18 +05:30
PistolIdle.anim init 2024-02-11 13:53:18 +05:30
PistolIdle.anim.meta init 2024-02-11 13:53:18 +05:30
Punching.anim new env int 2024-02-11 23:23:12 +05:30
Punching.anim.meta new env int 2024-02-11 23:23:12 +05:30
RA_STYLIZED_MALE.controller new env int 2024-02-11 23:23:12 +05:30
RA_STYLIZED_MALE.controller.meta init 2024-02-11 13:53:18 +05:30
RA_STYLIZED_MALE.fbx init 2024-02-11 13:53:18 +05:30
RA_STYLIZED_MALE.fbx.meta init 2024-02-11 13:53:18 +05:30
RA_STYLIZED_MALE@Breathing Idle.fbx init 2024-02-11 13:53:18 +05:30
RA_STYLIZED_MALE@Breathing Idle.fbx.meta init 2024-02-11 13:53:18 +05:30
RA_STYLIZED_MALE@Running (1).fbx init 2024-02-11 13:53:18 +05:30
RA_STYLIZED_MALE@Running (1).fbx.meta init 2024-02-11 13:53:18 +05:30
Reloading.anim init 2024-02-11 13:53:18 +05:30
Reloading.anim.meta init 2024-02-11 13:53:18 +05:30
Rifle Aiming Idle.anim init 2024-02-11 13:53:18 +05:30
Rifle Aiming Idle.anim.meta init 2024-02-11 13:53:18 +05:30
Rifle Run.anim init 2024-02-11 13:53:18 +05:30
Rifle Run.anim.meta init 2024-02-11 13:53:18 +05:30
RifleCarry.anim init 2024-02-11 13:53:18 +05:30
RifleCarry.anim.meta init 2024-02-11 13:53:18 +05:30
Run_side_m.anim init 2024-02-11 13:53:18 +05:30
Run_side_m.anim.meta init 2024-02-11 13:53:18 +05:30
Run_side.anim init 2024-02-11 13:53:18 +05:30
Run_side.anim.meta init 2024-02-11 13:53:18 +05:30
Running (2).anim init 2024-02-11 13:53:18 +05:30
Running (2).anim.meta init 2024-02-11 13:53:18 +05:30
Running Backward.anim init 2024-02-11 13:53:18 +05:30
Running Backward.anim.meta init 2024-02-11 13:53:18 +05:30
Running.anim init 2024-02-11 13:53:18 +05:30
Running.anim.meta init 2024-02-11 13:53:18 +05:30
Spline.mask init 2024-02-11 13:53:18 +05:30
Spline.mask.meta init 2024-02-11 13:53:18 +05:30
Sprint Forward.anim new env int 2024-02-11 23:23:12 +05:30
Sprint Forward.anim.meta new env int 2024-02-11 23:23:12 +05:30
Standard Run.anim new env int 2024-02-11 23:23:12 +05:30
Standard Run.anim.meta new env int 2024-02-11 23:23:12 +05:30
Standard Walk.anim init 2024-02-11 13:53:18 +05:30
Standard Walk.anim.meta init 2024-02-11 13:53:18 +05:30
Throw.anim init 2024-02-11 13:53:18 +05:30
Throw.anim.meta init 2024-02-11 13:53:18 +05:30
ThrowEnd.anim init 2024-02-11 13:53:18 +05:30
ThrowEnd.anim.meta init 2024-02-11 13:53:18 +05:30
ThrowStart.anim init 2024-02-11 13:53:18 +05:30
ThrowStart.anim.meta init 2024-02-11 13:53:18 +05:30
Two Cycle Sprint.anim new env int 2024-02-11 23:23:12 +05:30
Two Cycle Sprint.anim.meta new env int 2024-02-11 23:23:12 +05:30
Walking.anim init 2024-02-11 13:53:18 +05:30
Walking.anim.meta init 2024-02-11 13:53:18 +05:30