43 lines
924 B
C#
43 lines
924 B
C#
using UnityEngine;
|
|
using UnityEngine.Serialization;
|
|
|
|
[CreateAssetMenu(fileName = "ProjectConfigData", menuName = "ScriptableObjects/ProjectConfigScriptableObject",
|
|
order = 1)]
|
|
public class ProjectConfigScriptableObject : ScriptableObject
|
|
{
|
|
[SerializeField] public string projectID;
|
|
[SerializeField] public string chainID;
|
|
[SerializeField] public string chain;
|
|
[SerializeField] public string network;
|
|
[SerializeField] public string rpc;
|
|
|
|
public string ProjectID
|
|
{
|
|
get => projectID;
|
|
set => projectID = value;
|
|
}
|
|
|
|
public string ChainID
|
|
{
|
|
get => chainID;
|
|
set => chainID = value;
|
|
}
|
|
|
|
public string Chain
|
|
{
|
|
get => chain;
|
|
set => chain = value;
|
|
}
|
|
|
|
public string Network
|
|
{
|
|
get => network;
|
|
set => network = value;
|
|
}
|
|
|
|
public string RPC
|
|
{
|
|
get => rpc;
|
|
set => rpc = value;
|
|
}
|
|
} |