metahunt/Assets/Plugins/Web3/Web3/ProjectConfigScriptableObject.cs
2024-02-11 13:53:18 +05:30

43 lines
924 B
C#

using UnityEngine;
using UnityEngine.Serialization;
[CreateAssetMenu(fileName = "ProjectConfigData", menuName = "ScriptableObjects/ProjectConfigScriptableObject",
order = 1)]
public class ProjectConfigScriptableObject : ScriptableObject
{
[SerializeField] public string projectID;
[SerializeField] public string chainID;
[SerializeField] public string chain;
[SerializeField] public string network;
[SerializeField] public string rpc;
public string ProjectID
{
get => projectID;
set => projectID = value;
}
public string ChainID
{
get => chainID;
set => chainID = value;
}
public string Chain
{
get => chain;
set => chain = value;
}
public string Network
{
get => network;
set => network = value;
}
public string RPC
{
get => rpc;
set => rpc = value;
}
}