metahunt/Assets/assets/PBS Barrels and Crates/Scripts/MoveCamForward.cs
2024-02-11 13:53:18 +05:30

23 lines
481 B
C#

using UnityEngine;
using System.Collections;
public class MoveCamForward : MonoBehaviour
{
public float minZ = 0;
public float maxZ = 10;
public float speed = 1;
private float z;
void FixedUpdate ()
{
z = transform.localPosition.z;
if (Input.GetKey ("x") && z > minZ)
transform.Translate (new Vector3 (0, 0, speed * 0.01f), transform);
else if (Input.GetKey ("z") && z < maxZ)
transform.Translate (new Vector3 (0, 0, -speed * 0.01f), transform);
}
}