metahunt/Assets/BloodAndDamage/DamageNumbersPro/Scripts/Settings/PushSettings.cs
2024-02-11 13:53:18 +05:30

21 lines
397 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace DamageNumbersPro
{
[System.Serializable]
public struct PushSettings
{
public PushSettings(float customDefault)
{
radius = 4f;
pushOffset = 0.8f;
}
[Header("Main:")]
public float radius;
public float pushOffset;
}
}