metahunt/Assets/GrenadeAndExplosions/Hovl Studio/3D Fire and Explosions/Materials/EmberExpl4.mat
2024-02-11 13:53:18 +05:30

93 lines
3.0 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: EmberExpl4
m_Shader: {fileID: 4800000, guid: 9fe369639c8078e4baabb30604c81ab5, type: 3}
m_ShaderKeywords: _USEDEPTH_ON
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _56:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Flow:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 48d1259514ab60c4dac6f38e76c96694, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Mask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MotionVector:
m_Texture: {fileID: 2800000, guid: afc5bb4038bcc12469227ec525404f17, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Noise:
m_Texture: {fileID: 2800000, guid: 3f1d4fadb37c37e4488860109d7dce4b, type: 3}
m_Scale: {x: 8, y: 8}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 2800000, guid: a1b4699c58c0de24a84217a21619406f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TextureSample1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _emissive:
m_Texture: {fileID: 2800000, guid: 3d078c19e46f58649ba68379997c805b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _tex3coord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _tex4coord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _CullMode: 0
- _Depthpower: 0.5
- _Emission: 2
- _FinalEmission: 1
- _InvFade: 1
- _MotionAmount: 0.001
- _Opacity: 1
- _Usecenterglow: 0
- _Usedepth: 1
- __dirty: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DistortionSpeedXYPowerZ: {r: 0, g: 0, b: 0, a: 0}
- _GlowColor: {r: 1, g: 1, b: 0, a: 1}
- _NoisespeedXYNoisepowerZGlowpowerW: {r: 0.314, g: 0.427, b: 0.001, a: 4}
- _NoisespeedXYpowerZ: {r: 0.314, g: 0.427, b: 0.001, a: 0}
- _NoisespeedXYpowerZFire: {r: 0.314, g: 0.427, b: 0.001, a: 1}
- _NoisespeedXYpowerZFireEmissionW: {r: 0.314, g: 0.427, b: 0.001, a: 0}
- _NoisespeedXYpowerZFireVectorspeedW: {r: 0.314, g: 0.427, b: 0.001, a: 1}
- _NoisespeedXYpowerZFrameW: {r: 0.314, g: 0.427, b: 0.001, a: 0}
- _SpeedMainTexUVNoiseZW: {r: 0, g: 0, b: 0, a: 0}
- _TilingXY: {r: 8, g: 8, b: 0, a: 0}
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}