finalcommit
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@@ -100,7 +100,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 0}
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- {fileID: 2100000, guid: 2613116b8a9839f4eb8abb181b83477e, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@@ -219,7 +219,7 @@ BoxCollider2D:
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m_IsTrigger: 0
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: -0.25490236, y: 1.9914019}
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m_Offset: {x: -0.23830795, y: 1.7507877}
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0, y: 0}
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@@ -230,7 +230,7 @@ BoxCollider2D:
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adaptiveTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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m_Size: {x: 4.512574, y: 4.974426}
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m_Size: {x: 3.450554, y: 3.663494}
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m_EdgeRadius: 0
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--- !u!114 &1503341026146379345
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MonoBehaviour:
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@@ -250,8 +250,8 @@ MonoBehaviour:
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health: 100
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healthBar: {fileID: 3653340846896160726}
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speed: -0.5
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chaseRadius: 4.4
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attackRadius: 2.35
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chaseRadius: 4.2
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attackRadius: 2.4
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rotate: 0
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target: {fileID: 0}
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animator: {fileID: 2791034258113794106}
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