diff --git a/Assets/Script/RangeProjectile.cs b/Assets/Script/RangeProjectile.cs index d02b727e..bc02e553 100644 --- a/Assets/Script/RangeProjectile.cs +++ b/Assets/Script/RangeProjectile.cs @@ -79,7 +79,7 @@ public class RangeProjectile : NetworkBehaviour //Instantiate hit effect Instantiate(hitEffectVfx , transform.position , Quaternion.identity); Destroy(gameObject); - Destroy(hitEffectVfx, hitLifetime); + //Destroy(hitEffectVfx, hitLifetime); } void OnDrawGizmos(){