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Assets/Spine Examples/Getting Started/1 The Spine GameObject.unity
Executable file
615
Assets/Spine Examples/Getting Started/1 The Spine GameObject.unity
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and its requisite Components.
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<b>SkeletonAnimation</b>
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is the Spine component you''ll likely be using most often.
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<b>SkeletonData Asset</b>
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See the Spine-Unity Documentation to learn more about the asset files.
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Reference in New Issue
Block a user