30 lines
532 B
C#
Executable File
30 lines
532 B
C#
Executable File
using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class MenuSceneScript : MonoBehaviour
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{
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public TMP_Text usernameUI;
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void Start()
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{
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}
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void Update()
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{
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usernameUI.text = gplayAuth.userNameCloud;
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}
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public void LoadGameScene(){
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SceneManager.LoadScene("Game");
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}
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public void LogoutBacktoLogin(){
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SceneManager.LoadScene("GameLogin");
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}
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}
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