34 lines
819 B
C#
Executable File
34 lines
819 B
C#
Executable File
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class roomChecker : MonoBehaviour
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{
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public GameObject outerGrid;
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public GameObject caveGrid;
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private void OnTriggerEnter2D(Collider2D other) {
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if(other.tag == "Player"){
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if(other.transform == playerNetwork.localPlayerTransform){
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outerGrid.SetActive(false);
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caveGrid.SetActive(true);
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}
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}
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}
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private void OnTriggerExit2D(Collider2D other) {
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if(other.tag == "Player"){
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if(other.transform == playerNetwork.localPlayerTransform){
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outerGrid.SetActive(true);
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caveGrid.SetActive(false);
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}
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}
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}
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void Update()
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{
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}
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}
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