mmorpg/Assets/Script/roomChecker.cs
2024-05-24 23:30:33 +05:30

34 lines
819 B
C#
Executable File

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class roomChecker : MonoBehaviour
{
public GameObject outerGrid;
public GameObject caveGrid;
private void OnTriggerEnter2D(Collider2D other) {
if(other.tag == "Player"){
if(other.transform == playerNetwork.localPlayerTransform){
outerGrid.SetActive(false);
caveGrid.SetActive(true);
}
}
}
private void OnTriggerExit2D(Collider2D other) {
if(other.tag == "Player"){
if(other.transform == playerNetwork.localPlayerTransform){
outerGrid.SetActive(true);
caveGrid.SetActive(false);
}
}
}
void Update()
{
}
}