24 lines
452 B
C#
Executable File
24 lines
452 B
C#
Executable File
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class vfxScript : MonoBehaviour
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{
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public float destroyTimer = 5f;
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// public Transform target;
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// public Vector3 offsetVFX;
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void Update()
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{
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//transform.position = target.position + offsetVFX;
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destroyTimer -= Time.deltaTime;
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if(destroyTimer < 0){
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Destroy(gameObject);
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}
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}
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}
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