mmorpg/Assets/Script/SpriteHealthBar.cs
2024-01-30 19:56:12 +05:30

19 lines
470 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpriteHealthBar : MonoBehaviour
{
private Vector3 startScale;
public Transform healthBarFill;
void Start()
{
startScale = healthBarFill.localScale;
}
public void SetHealth(float amount){
float amountMult = amount / 100f;
healthBarFill.localScale = new Vector3(startScale.x * amountMult, startScale.y,startScale.z );
}
}