mmorpg/Assets/2D Hand Painted Tilesets/2D Hand Painted - Dungeon Tileset/Sprites/Flame@128x128.png.meta
2024-03-18 23:09:45 +05:30

317 lines
7.3 KiB
Plaintext

fileFormatVersion: 2
guid: dfc11891530e9be43b998555296cf145
TextureImporter:
internalIDToNameTable:
- first:
213: 21300000
second: Flame@128x128_0
- first:
213: 21300002
second: Flame@128x128_1
- first:
213: 21300004
second: Flame@128x128_2
- first:
213: 21300006
second: Flame@128x128_3
- first:
213: 21300008
second: Flame@128x128_4
- first:
213: 21300010
second: Flame@128x128_5
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: -3
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: 16
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 1
swizzle: 50462976
cookieLightType: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Windows Store Apps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Flame@128x128_0
rect:
serializedVersion: 2
x: 0
y: 128
width: 128
height: 128
alignment: 7
pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 3a3039aa82c9f9349a7075859f9e4057
internalID: 21300000
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Flame@128x128_1
rect:
serializedVersion: 2
x: 128
y: 128
width: 128
height: 128
alignment: 7
pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 227ee936a48408143b062ad7d0dc70cf
internalID: 21300002
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Flame@128x128_2
rect:
serializedVersion: 2
x: 256
y: 128
width: 128
height: 128
alignment: 7
pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 91d56f5dd43cb7f419673011a8bf96e9
internalID: 21300004
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Flame@128x128_3
rect:
serializedVersion: 2
x: 384
y: 128
width: 128
height: 128
alignment: 7
pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 3f256f908203d8b4393dfa3f44d2ab2f
internalID: 21300006
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Flame@128x128_4
rect:
serializedVersion: 2
x: 0
y: 0
width: 128
height: 128
alignment: 7
pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 7857162d1985bb1488ed778d34be7f1c
internalID: 21300008
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Flame@128x128_5
rect:
serializedVersion: 2
x: 128
y: 0
width: 128
height: 128
alignment: 7
pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: af98c40670e9b9742b2f07992f1c272e
internalID: 21300010
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID: dc8fc8b04a2881c498bfe5574861d92c
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable:
Flame@128x128_0: 21300000
Flame@128x128_1: 21300002
Flame@128x128_2: 21300004
Flame@128x128_3: 21300006
Flame@128x128_4: 21300008
Flame@128x128_5: 21300010
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant: