mmorpg/Assets/HeroEditor4D/Common/Scripts/EditorScripts/SliderReset.cs
2024-08-23 16:17:24 +05:30

16 lines
357 B
C#
Executable File

using UnityEngine;
using UnityEngine.UI;
namespace Assets.HeroEditor4D.Common.Scripts.EditorScripts
{
/// <summary>
/// Used to set Slider zero value.
/// </summary>
public class SliderReset : MonoBehaviour
{
public void Reset()
{
GetComponentInParent<Slider>().value = 0;
}
}
}