16 lines
357 B
C#
Executable File
16 lines
357 B
C#
Executable File
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
namespace Assets.HeroEditor4D.Common.Scripts.EditorScripts
|
|
{
|
|
/// <summary>
|
|
/// Used to set Slider zero value.
|
|
/// </summary>
|
|
public class SliderReset : MonoBehaviour
|
|
{
|
|
public void Reset()
|
|
{
|
|
GetComponentInParent<Slider>().value = 0;
|
|
}
|
|
}
|
|
} |