37 lines
611 B
C#
Executable File
37 lines
611 B
C#
Executable File
namespace Assets.HeroEditor4D.InventorySystem.Scripts.Enums
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{
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public enum ItemClass
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{
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Undefined,
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Dagger,
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Sword,
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Axe,
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Blunt,
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Lance,
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Wand,
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Bow,
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Light,
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Heavy,
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Ring,
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Necklace,
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Food,
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Potion,
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Scroll,
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Bomb,
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Pickaxe,
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Claw,
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Fang,
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Skin,
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Firearm,
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Talisman,
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Wood,
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Ore,
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Alloy,
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Wings,
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Shell,
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Bone,
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Leather,
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Tail,
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Gunpowder
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}
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} |