This commit is contained in:
Nim XD
2024-08-27 21:01:33 +05:30
parent 99eaf514fd
commit 121a1b7c73
31803 changed files with 623461 additions and 623399 deletions

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@@ -1,15 +1,15 @@
namespace Assets.HeroEditor4D.Common.Scripts.Enums
{
public enum BodyPart
{
Body,
Head,
Hair,
Ears,
Eyebrows,
Eyes,
Mouth,
Beard,
Makeup
}
namespace Assets.HeroEditor4D.Common.Scripts.Enums
{
public enum BodyPart
{
Body,
Head,
Hair,
Ears,
Eyebrows,
Eyes,
Mouth,
Beard,
Makeup
}
}

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@@ -1,11 +1,11 @@
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@@ -1,17 +1,17 @@
namespace Assets.HeroEditor4D.Common.Scripts.Enums
{
public enum CharacterState
{
Idle = 0,
Ready = 1,
Walk = 2,
Run = 3,
Jump = 4,
Climb = 5,
Death = 9,
ShieldBlock = 10,
WeaponBlock = 11,
Evasion = 12,
Dance = 13
}
namespace Assets.HeroEditor4D.Common.Scripts.Enums
{
public enum CharacterState
{
Idle = 0,
Ready = 1,
Walk = 2,
Run = 3,
Jump = 4,
Climb = 5,
Death = 9,
ShieldBlock = 10,
WeaponBlock = 11,
Evasion = 12,
Dance = 13
}
}

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@@ -1,11 +1,11 @@
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@@ -1,25 +1,25 @@
namespace Assets.HeroEditor4D.Common.Scripts.Enums
{
public enum EquipmentPart
{
Armor,
Helmet,
Vest,
Bracers,
Leggings,
MeleeWeapon1H,
MeleeWeapon2H,
Bow,
Crossbow,
SecondaryMelee1H,
SecondaryFirearm1H,
Shield,
Earrings,
Cape,
Quiver,
Backpack,
Mask,
Firearm1H,
Firearm2H
}
namespace Assets.HeroEditor4D.Common.Scripts.Enums
{
public enum EquipmentPart
{
Armor,
Helmet,
Vest,
Bracers,
Leggings,
MeleeWeapon1H,
MeleeWeapon2H,
Bow,
Crossbow,
SecondaryMelee1H,
SecondaryFirearm1H,
Shield,
Earrings,
Cape,
Quiver,
Backpack,
Mask,
Firearm1H,
Firearm2H
}
}

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@@ -1,17 +1,17 @@
namespace Assets.HeroEditor4D.Common.Scripts.Enums
{
/// <summary>
/// Weapon type enum.
/// </summary>
public enum WeaponType
{
Melee1H = 0,
Melee2H = 1,
Paired = 2,
Bow = 3,
Crossbow = 4,
Firearm1H = 5,
Firearm2H = 6,
Throwable = 7
}
namespace Assets.HeroEditor4D.Common.Scripts.Enums
{
/// <summary>
/// Weapon type enum.
/// </summary>
public enum WeaponType
{
Melee1H = 0,
Melee2H = 1,
Paired = 2,
Bow = 3,
Crossbow = 4,
Firearm1H = 5,
Firearm2H = 6,
Throwable = 7
}
}

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