farming items network
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@ -1,11 +1,13 @@
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using Mirror;
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using UnityEngine;
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using UnityEngine;
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public class FarmItem : MonoBehaviour
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public class FarmItem : NetworkBehaviour
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{
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{
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public string lootDrop;
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public string lootDrop;
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public float farmingTime = 30f;
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public float farmingTime = 30f;
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[SyncVar]
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public bool isAvailable = true;
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public bool isAvailable = true;
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private void OnTriggerStay2D(Collider2D other) {
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private void OnTriggerStay2D(Collider2D other) {
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if(other.tag == "Player"){
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if(other.tag == "Player"){
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@ -18,8 +20,9 @@ public class FarmItem : MonoBehaviour
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if(other.tag == "Player"){
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if(other.tag == "Player"){
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//
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//
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Debug.Log("GameObject : " + gameObject);
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Debug.Log("GameObject : " + gameObject);
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if(other.GetComponent<FarmManager>()==null){return;}
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Debug.Log("active item : "+ other.GetComponent<FarmManager>().activeItem);
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Debug.Log("active item : "+ other.GetComponent<FarmManager>().activeItem);
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if(other.GetComponent<FarmManager>().activeItem.gameObject == gameObject){
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if(other.GetComponent<FarmManager>().activeItem.gameObject == gameObject){
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other.GetComponent<FarmManager>().HidePopUp();
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other.GetComponent<FarmManager>().HidePopUp();
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Debug.Log("**** player exit from farm item ! ****");
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Debug.Log("**** player exit from farm item ! ****");
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@ -28,6 +31,28 @@ public class FarmItem : MonoBehaviour
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}
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}
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public void Farm(){
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public void Farm(){
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isAvailable = false;
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CmdSetAvailability(false);
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}
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}
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[Command]
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void CmdSetAvailability(bool val){
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Debug.Log("This farming item is being used", gameObject);
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isAvailable = val;
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}
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public void DestroySelf(){
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if(isServer){
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NetworkServer.Destroy(gameObject);
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}else{
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CmdDestroySelf();
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}
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}
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[Command]
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void CmdDestroySelf(){
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NetworkServer.Destroy(gameObject);
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}
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}
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}
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@ -2,16 +2,18 @@ using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using Mirror;
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using Mirror;
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using TMPro;
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using TMPro;
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using Unity.VisualScripting;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.UI;
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public class FarmManager : MonoBehaviour
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public class FarmManager : NetworkBehaviour
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{
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{
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public InventoryManager inventory;
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public InventoryManager inventory;
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public RectTransform uiPopUp;
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public RectTransform uiPopUp;
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public Image fillupImage;
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public Image fillupImage;
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public FarmItem activeItem;
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public FarmItem activeItem;
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public FarmItem farmingItem;
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private void Awake() {
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private void Awake() {
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HidePopUp();
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HidePopUp();
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@ -20,6 +22,8 @@ public class FarmManager : MonoBehaviour
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}
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}
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public void ShowPopUp(FarmItem item){
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public void ShowPopUp(FarmItem item){
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if(farmingItem != null && farmingItem != item){return;}
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if(!item.isAvailable && farmingItem != item){return;}
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activeItem = item;
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activeItem = item;
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uiPopUp.gameObject.SetActive(true);
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uiPopUp.gameObject.SetActive(true);
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Vector3 offsetUiPopUp = new Vector3(100, 50, 50);
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Vector3 offsetUiPopUp = new Vector3(100, 50, 50);
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@ -35,12 +39,20 @@ public class FarmManager : MonoBehaviour
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void Interact(){
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void Interact(){
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if(activeItem ==null){Debug.LogError("Cant farm an item without having one"); return;}
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if(activeItem ==null){Debug.LogError("Cant farm an item without having one"); return;}
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if(!activeItem.isAvailable){Debug.Log("This item is already being farmed",gameObject); return;}
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if(!activeItem.isAvailable){Debug.Log("This item is already being farmed",gameObject); return;}
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if(isServer){
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activeItem.Farm();
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activeItem.isAvailable=false;
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}else{
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CmdDeactivateItem(activeItem.gameObject);
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}
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farmingItem= activeItem;
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StartCoroutine(CoroutineFarm());
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StartCoroutine(CoroutineFarm());
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}
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}
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[Command]
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void CmdDeactivateItem(GameObject item){
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item.GetComponent<FarmItem>().isAvailable = false;
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}
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IEnumerator CoroutineFarm(){
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IEnumerator CoroutineFarm(){
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float timer =0f;
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float timer =0f;
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uiPopUp.GetComponentInChildren<TMP_Text>().text = "Farming";
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uiPopUp.GetComponentInChildren<TMP_Text>().text = "Farming";
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@ -53,10 +65,26 @@ public class FarmManager : MonoBehaviour
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uiPopUp.gameObject.SetActive(true);
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uiPopUp.gameObject.SetActive(true);
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yield return null;
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yield return null;
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}
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}
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HidePopUp();
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HidePopUp();
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FarmingManager.instance.DestroyItem(activeItem.gameObject);
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// FarmingManager.instance.DestroyItem(activeItem.gameObject);
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DestroyItem(farmingItem.GetComponent<NetworkIdentity>().netId);
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Debug.Log("Requesting to delete this item ", farmingItem);
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farmingItem=null;
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uiPopUp.GetComponentInChildren<TMP_Text>().text = "Farm";
|
uiPopUp.GetComponentInChildren<TMP_Text>().text = "Farm";
|
||||||
inventory.AddInvItem(activeItem.lootDrop);
|
inventory.AddInvItem(activeItem.lootDrop);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void DestroyItem(uint itemNetId){
|
||||||
|
if(isServer){
|
||||||
|
FarmingManager.instance.DestroyItemByID(itemNetId);
|
||||||
|
}else{
|
||||||
|
CmdDestroyItem(itemNetId);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Command]
|
||||||
|
void CmdDestroyItem(uint itemNetId){
|
||||||
|
FarmingManager.instance.DestroyItemByID(itemNetId);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -50,7 +50,7 @@ public class FarmingManager : NetworkBehaviour
|
||||||
FarmingPositionEntry item = farmingItems[index];
|
FarmingPositionEntry item = farmingItems[index];
|
||||||
GameObject spawn = Instantiate(item.prefab , item.spawnLocation.position , Quaternion.identity);
|
GameObject spawn = Instantiate(item.prefab , item.spawnLocation.position , Quaternion.identity);
|
||||||
farmingItems[index].spawnedItem = spawn;
|
farmingItems[index].spawnedItem = spawn;
|
||||||
NetworkServer.Spawn(spawn);
|
NetworkServer.Spawn(spawn, NetworkConnectionToServer.LocalConnectionId);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void DestroyItem(GameObject item){
|
public void DestroyItem(GameObject item){
|
||||||
|
|
@ -64,10 +64,26 @@ public class FarmingManager : NetworkBehaviour
|
||||||
|
|
||||||
farmingItems[targetIndex].destroyedTime = Time.time;
|
farmingItems[targetIndex].destroyedTime = Time.time;
|
||||||
farmingItems[targetIndex].spawnedItem = null;
|
farmingItems[targetIndex].spawnedItem = null;
|
||||||
|
|
||||||
NetworkServer.Destroy(item);
|
NetworkServer.Destroy(item);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void DestroyItemByID(uint itemNetId){
|
||||||
|
Debug.Log("Destroying farming item " + itemNetId);
|
||||||
|
int targetIndex = 0;
|
||||||
|
for(int i =0; i < farmingItems.Count; i++){
|
||||||
|
if(farmingItems[i].spawnedItem == null){continue;}
|
||||||
|
if(farmingItems[i].spawnedItem.GetComponent<NetworkIdentity>().netId == itemNetId){
|
||||||
|
targetIndex =i;
|
||||||
|
farmingItems[i].spawnedItem.GetComponent<FarmItem>().DestroySelf();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
farmingItems[targetIndex].destroyedTime = Time.time;
|
||||||
|
farmingItems[targetIndex].spawnedItem = null;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[System.Serializable]
|
[System.Serializable]
|
||||||
|
|
|
||||||
|
|
@ -1,5 +1,6 @@
|
||||||
{
|
{
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
|
"com.hwaet.projectcloner": "https://github.com/hwaet/UnityProjectCloner.git",
|
||||||
"com.unity.collab-proxy": "2.2.0",
|
"com.unity.collab-proxy": "2.2.0",
|
||||||
"com.unity.feature.2d": "2.0.0",
|
"com.unity.feature.2d": "2.0.0",
|
||||||
"com.unity.ide.rider": "3.0.27",
|
"com.unity.ide.rider": "3.0.27",
|
||||||
|
|
|
||||||
|
|
@ -1,5 +1,12 @@
|
||||||
{
|
{
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
|
"com.hwaet.projectcloner": {
|
||||||
|
"version": "https://github.com/hwaet/UnityProjectCloner.git",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "git",
|
||||||
|
"dependencies": {},
|
||||||
|
"hash": "f8c8347af3a144069dffd6120f1c4142f8120891"
|
||||||
|
},
|
||||||
"com.unity.2d.animation": {
|
"com.unity.2d.animation": {
|
||||||
"version": "9.0.3",
|
"version": "9.0.3",
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
|
|
@ -18,8 +25,8 @@
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"com.unity.2d.sprite": "1.0.0",
|
|
||||||
"com.unity.2d.common": "6.0.6",
|
"com.unity.2d.common": "6.0.6",
|
||||||
|
"com.unity.2d.sprite": "1.0.0",
|
||||||
"com.unity.mathematics": "1.2.6",
|
"com.unity.mathematics": "1.2.6",
|
||||||
"com.unity.modules.animation": "1.0.0"
|
"com.unity.modules.animation": "1.0.0"
|
||||||
},
|
},
|
||||||
|
|
@ -30,11 +37,11 @@
|
||||||
"depth": 2,
|
"depth": 2,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
|
"com.unity.burst": "1.7.3",
|
||||||
"com.unity.2d.sprite": "1.0.0",
|
"com.unity.2d.sprite": "1.0.0",
|
||||||
"com.unity.mathematics": "1.1.0",
|
"com.unity.mathematics": "1.1.0",
|
||||||
"com.unity.modules.uielements": "1.0.0",
|
|
||||||
"com.unity.modules.animation": "1.0.0",
|
"com.unity.modules.animation": "1.0.0",
|
||||||
"com.unity.burst": "1.7.3"
|
"com.unity.modules.uielements": "1.0.0"
|
||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
|
|
@ -50,9 +57,9 @@
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"com.unity.2d.animation": "9.0.1",
|
|
||||||
"com.unity.2d.common": "8.0.1",
|
"com.unity.2d.common": "8.0.1",
|
||||||
"com.unity.2d.sprite": "1.0.0"
|
"com.unity.2d.sprite": "1.0.0",
|
||||||
|
"com.unity.2d.animation": "9.0.1"
|
||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
|
|
@ -67,8 +74,8 @@
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"com.unity.mathematics": "1.1.0",
|
|
||||||
"com.unity.2d.common": "8.0.1",
|
"com.unity.2d.common": "8.0.1",
|
||||||
|
"com.unity.mathematics": "1.1.0",
|
||||||
"com.unity.modules.physics2d": "1.0.0"
|
"com.unity.modules.physics2d": "1.0.0"
|
||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
|
|
@ -87,9 +94,9 @@
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"com.unity.modules.tilemap": "1.0.0",
|
|
||||||
"com.unity.2d.tilemap": "1.0.0",
|
|
||||||
"com.unity.ugui": "1.0.0",
|
"com.unity.ugui": "1.0.0",
|
||||||
|
"com.unity.2d.tilemap": "1.0.0",
|
||||||
|
"com.unity.modules.tilemap": "1.0.0",
|
||||||
"com.unity.modules.jsonserialize": "1.0.0"
|
"com.unity.modules.jsonserialize": "1.0.0"
|
||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
|
|
@ -215,9 +222,9 @@
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
|
"com.unity.modules.audio": "1.0.0",
|
||||||
"com.unity.modules.director": "1.0.0",
|
"com.unity.modules.director": "1.0.0",
|
||||||
"com.unity.modules.animation": "1.0.0",
|
"com.unity.modules.animation": "1.0.0",
|
||||||
"com.unity.modules.audio": "1.0.0",
|
|
||||||
"com.unity.modules.particlesystem": "1.0.0"
|
"com.unity.modules.particlesystem": "1.0.0"
|
||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue
Block a user