Skin network sync, new server build
This commit is contained in:
parent
c29b03d428
commit
e711e19fe1
2
.vscode/settings.json
vendored
2
.vscode/settings.json
vendored
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@ -56,5 +56,5 @@
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"temp/": true,
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"Temp/": true
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},
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"dotnet.defaultSolution": "2DMMOMirror.sln"
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"dotnet.defaultSolution": "Archive.sln"
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}
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@ -9095,7 +9095,6 @@ MonoBehaviour:
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syncMode: 0
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syncInterval: 0
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statManager: {fileID: 0}
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charSelectionManager: {fileID: 0}
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health: 100
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character: {fileID: 6938941000042972233}
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characterMan: {fileID: 7345234694237798538}
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@ -9105,6 +9104,7 @@ MonoBehaviour:
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XP: 0
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playerName:
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playerCoin: 0
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myCharJson:
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txtEnemyKillCount: {fileID: 7507179777535427855}
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txtPlayerName: {fileID: 1147545454032894846}
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questText: {fileID: 8854752643845377920}
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@ -38,6 +38,7 @@ RenderSettings:
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--- !u!157 &3
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LightmapSettings:
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m_Mesh2: {fileID: 0}
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@ -328022,15 +328021,13 @@ ParticleSystemRenderer:
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m_VertexStreams: 00010304
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m_UseCustomTrailVertexStreams: 0
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m_TrailVertexStreams: 00010304
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m_Mesh: {fileID: 0}
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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@ -460414,15 +460411,13 @@ ParticleSystemRenderer:
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@ -591672,15 +591667,13 @@ ParticleSystemRenderer:
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m_RenderAlignment: 2
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m_Pivot: {x: 0, y: 0, z: 0}
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m_Flip: {x: 0, y: 0, z: 0}
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_UseCustomVertexStreams: 0
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m_VertexStreams: 00010304
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m_TrailVertexStreams: 00010304
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m_Mesh: {fileID: 0}
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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@ -642714,15 +642707,13 @@ ParticleSystemRenderer:
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m_RenderAlignment: 0
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m_Pivot: {x: 0, y: 4.34, z: 0}
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m_Flip: {x: 0, y: 0, z: 0}
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_UseCustomVertexStreams: 0
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m_VertexStreams: 00010304
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m_UseCustomTrailVertexStreams: 0
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m_TrailVertexStreams: 00010304
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m_Mesh: {fileID: 0}
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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@ -643928,15 +643919,13 @@ ParticleSystemRenderer:
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m_RenderAlignment: 0
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m_Pivot: {x: 0, y: 0, z: 0}
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m_Flip: {x: 0, y: 0, z: 0}
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_UseCustomVertexStreams: 0
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m_VertexStreams: 00010304
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m_UseCustomTrailVertexStreams: 0
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m_TrailVertexStreams: 00010304
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m_Mesh: {fileID: 0}
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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@ -659574,15 +659563,13 @@ ParticleSystemRenderer:
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m_RenderAlignment: 2
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m_Pivot: {x: 0, y: 0, z: 0}
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m_Flip: {x: 0, y: 0, z: 0}
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_UseCustomVertexStreams: 0
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m_VertexStreams: 00010304
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m_UseCustomTrailVertexStreams: 0
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m_TrailVertexStreams: 00010304
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m_Mesh: {fileID: 0}
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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@ -659663,15 +659650,13 @@ ParticleSystemRenderer:
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m_RenderAlignment: 0
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m_Pivot: {x: 0, y: 0, z: 0}
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m_Flip: {x: 0, y: 0, z: 0}
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_UseCustomVertexStreams: 0
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m_VertexStreams: 00010304
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m_UseCustomTrailVertexStreams: 0
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m_TrailVertexStreams: 00010304
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m_Mesh: {fileID: 0}
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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@ -695047,15 +695032,13 @@ ParticleSystemRenderer:
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m_RenderAlignment: 0
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m_Pivot: {x: 0, y: 0, z: 0}
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m_Flip: {x: 0, y: 0, z: 0}
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 0
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_UseCustomVertexStreams: 0
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m_VertexStreams: 0001030405
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m_UseCustomTrailVertexStreams: 0
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m_TrailVertexStreams: 00010304
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m_Mesh: {fileID: 0}
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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@ -695121,15 +695104,13 @@ ParticleSystemRenderer:
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m_RenderAlignment: 0
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m_Pivot: {x: 0, y: 0, z: 0}
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m_Flip: {x: 0, y: 0, z: 0}
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 0
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_UseCustomVertexStreams: 0
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m_VertexStreams: 0001030405
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m_UseCustomTrailVertexStreams: 0
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m_TrailVertexStreams: 00010304
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m_Mesh: {fileID: 0}
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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@ -710425,15 +710406,13 @@ ParticleSystemRenderer:
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m_RenderAlignment: 2
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m_Pivot: {x: 0, y: 0, z: 0}
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m_Flip: {x: 0, y: 0, z: 0}
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_UseCustomVertexStreams: 0
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m_VertexStreams: 00010304
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m_UseCustomTrailVertexStreams: 0
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m_TrailVertexStreams: 00010304
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m_Mesh: {fileID: 0}
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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@ -720250,15 +720229,13 @@ ParticleSystemRenderer:
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m_RenderAlignment: 2
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m_Pivot: {x: 0, y: 0, z: 0}
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m_Flip: {x: 0, y: 0, z: 0}
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_UseCustomVertexStreams: 0
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m_VertexStreams: 00010304
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m_UseCustomTrailVertexStreams: 0
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m_TrailVertexStreams: 00010304
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m_Mesh: {fileID: 0}
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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@ -720343,15 +720320,13 @@ ParticleSystemRenderer:
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m_RenderAlignment: 2
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m_Pivot: {x: 0, y: 0, z: 0}
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m_Flip: {x: 0, y: 0, z: 0}
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_UseCustomVertexStreams: 0
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m_VertexStreams: 00010304
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m_UseCustomTrailVertexStreams: 0
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m_TrailVertexStreams: 00010304
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m_Mesh: {fileID: 0}
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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@ -726743,15 +726718,13 @@ ParticleSystemRenderer:
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m_RenderAlignment: 0
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m_Pivot: {x: 0, y: 0, z: 0}
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m_Flip: {x: 0, y: 0, z: 0}
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_UseCustomVertexStreams: 0
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m_VertexStreams: 00010304
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m_UseCustomTrailVertexStreams: 0
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m_TrailVertexStreams: 00010304
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m_Mesh: {fileID: 0}
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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@ -727967,15 +727940,13 @@ ParticleSystemRenderer:
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m_RenderAlignment: 2
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m_Pivot: {x: 0, y: 0, z: 0}
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m_Flip: {x: 0, y: 0, z: 0}
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_UseCustomVertexStreams: 0
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m_VertexStreams: 00010304
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m_UseCustomTrailVertexStreams: 0
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m_TrailVertexStreams: 00010304
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m_Mesh: {fileID: 0}
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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@ -772571,15 +772542,13 @@ ParticleSystemRenderer:
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m_RenderAlignment: 0
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m_Pivot: {x: 0, y: 0, z: 0}
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m_Flip: {x: 0, y: 0, z: 0}
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_UseCustomVertexStreams: 0
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m_VertexStreams: 00010304
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m_UseCustomTrailVertexStreams: 0
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m_TrailVertexStreams: 00010304
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m_Mesh: {fileID: -7909654892493620595, guid: cd20e8790f3e4884ca3c74989aa84a83, type: 3}
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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@ -774001,15 +773970,13 @@ ParticleSystemRenderer:
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m_RenderAlignment: 0
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m_Pivot: {x: 0, y: 0.3, z: 0}
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m_Flip: {x: 0, y: 0, z: 0}
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 1
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_UseCustomVertexStreams: 0
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m_VertexStreams: 00010304
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m_UseCustomTrailVertexStreams: 0
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m_TrailVertexStreams: 00010304
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m_Mesh: {fileID: 0}
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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@ -18,6 +18,7 @@ public class ChangeCharacterOnSelection : MonoBehaviour
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}
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void RefreshCharacter(){
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if(CharacterSelection.selectedCharJson == null){return;}
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if(CharacterSelection.selectedCharJson.Length <= 0){return;}
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character.FromJson(CharacterSelection.selectedCharJson, true);
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}
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@ -1,16 +1,14 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Firebase.Extensions;
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using Firebase.Firestore;
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using Unity.VisualScripting;
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using UnityEngine;
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using UnityEngine.UI;
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public class CharacterSelection : MonoBehaviour
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{
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public static string selectedCharJson;
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public static string selectedCharJson = "";
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public List<string> predefinedCharacterJsons;
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public List<Button> predefinedCharacterButtons;
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@ -19,30 +17,33 @@ public class CharacterSelection : MonoBehaviour
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void Start()
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{
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for(int i=0; i < predefinedCharacterButtons.Count; i++){
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for (int i = 0; i < predefinedCharacterButtons.Count; i++)
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{
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int tempI = i;
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predefinedCharacterButtons[i].onClick.AddListener(() => { OnPredefinedCharButtonPress(tempI); });
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}
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LoadCharacterSkinCloud();
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}
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public void LoadCharacterFromString(string characterData){
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public void LoadCharacterFromString(string characterData)
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{
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selectedCharJson = characterData;
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OnCharacterChanged.Invoke();
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}
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void OnPredefinedCharButtonPress(int i){
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void OnPredefinedCharButtonPress(int i)
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{
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selectedCharJson = predefinedCharacterJsons[i];
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OnCharacterChanged.Invoke();
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SaveCharacterSkinCloud();
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}
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public static void SaveCharacterSkinCloud(){
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public static void SaveCharacterSkinCloud()
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{
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#if UNITY_EDITOR
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PlayerPrefs.SetString("skinData", selectedCharJson);
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PlayerPrefs.Save();
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#endif
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#else
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FirebaseFirestore db = FirebaseFirestore.DefaultInstance;
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Dictionary<string,object> skindataDictionary = new Dictionary<string, object>();
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@ -58,16 +59,18 @@ public class CharacterSelection : MonoBehaviour
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}
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});
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#endif
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}
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void LoadCharacterSkinCloud(){
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void LoadCharacterSkinCloud()
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{
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#if UNITY_EDITOR
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if(PlayerPrefs.HasKey("skinData")){
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if (PlayerPrefs.HasKey("skinData"))
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{
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LoadCharacterFromString(PlayerPrefs.GetString("skinData"));
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}
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#endif
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#else
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FirebaseFirestore db = FirebaseFirestore.DefaultInstance;
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DocumentReference docRef = db.Collection("SkinData").Document(gplayAuth.userID);
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@ -85,5 +88,7 @@ public class CharacterSelection : MonoBehaviour
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}
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});
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#endif
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}
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}
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@ -14,14 +14,13 @@ using UnityEngine.SocialPlatforms;
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using Firebase.Auth;
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using UnityEngine.UI;
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using Newtonsoft.Json;
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using Unity.Properties;
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public class playerNetwork : NetworkBehaviour
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{
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public const float ATTACK_COOLDOWN = 0.6f;
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||||
[HideInInspector]
|
||||
public StatManager statManager;
|
||||
public CharacterSelection charSelectionManager;
|
||||
|
||||
//public const int XPFORLEVEL = 10;
|
||||
[SyncVar(hook =nameof(OnHealthChanged))] public int health = 100;
|
||||
public Character4D character;
|
||||
|
|
@ -44,6 +43,7 @@ public class playerNetwork : NetworkBehaviour
|
|||
[SyncVar(hook = nameof(OnXpChanged))]
|
||||
public int XP;
|
||||
|
||||
|
||||
public int lvl2 { get{
|
||||
return GetLevelForKills2(enemyKillCount);
|
||||
}}
|
||||
|
|
@ -124,6 +124,9 @@ public class playerNetwork : NetworkBehaviour
|
|||
[SyncVar]
|
||||
public int playerCoin;
|
||||
|
||||
[SyncVar]
|
||||
public string myCharJson;
|
||||
|
||||
public TMP_Text txtEnemyKillCount;
|
||||
public TMP_Text txtPlayerName;
|
||||
public TMP_Text questText;
|
||||
|
|
@ -200,8 +203,10 @@ public class playerNetwork : NetworkBehaviour
|
|||
// }
|
||||
|
||||
if(!isLocalPlayer){
|
||||
|
||||
canvas.SetActive(false);
|
||||
if(!isServer){
|
||||
CmdRequestCharJson();
|
||||
}
|
||||
}else{
|
||||
|
||||
localPlayerTransform = transform;
|
||||
|
|
@ -216,12 +221,21 @@ public class playerNetwork : NetworkBehaviour
|
|||
|
||||
if(isServer){
|
||||
playerName = gplayAuth.userNameCloud;
|
||||
myCharJson = CharacterSelection.selectedCharJson;
|
||||
RpcBroadcastCharJson(CharacterSelection.selectedCharJson);
|
||||
}
|
||||
else{
|
||||
CmdSetName(gplayAuth.userNameCloud);
|
||||
|
||||
CmdSetCharJson(CharacterSelection.selectedCharJson);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void LoadCharFromJson(string json){
|
||||
if(json.Length <=0){return;}
|
||||
character.FromJson(json,true);
|
||||
}
|
||||
|
||||
public void SavePlayerData(){
|
||||
|
|
@ -314,10 +328,28 @@ public class playerNetwork : NetworkBehaviour
|
|||
}
|
||||
});
|
||||
}
|
||||
[Command]
|
||||
void CmdSetName(string nameValue){
|
||||
playerName = nameValue;
|
||||
}
|
||||
|
||||
|
||||
[Command(requiresAuthority =false)]
|
||||
void CmdRequestCharJson(){
|
||||
RpcBroadcastCharJson(myCharJson);
|
||||
}
|
||||
|
||||
[Command]
|
||||
void CmdSetCharJson(string newValue){
|
||||
myCharJson = newValue;
|
||||
RpcBroadcastCharJson(newValue);
|
||||
LoadCharFromJson(newValue);
|
||||
}
|
||||
[ClientRpc]
|
||||
void RpcBroadcastCharJson(string newValue){
|
||||
LoadCharFromJson(newValue);
|
||||
}
|
||||
|
||||
void OnDirectionChanged(Vector2 oldVal, Vector2 newVal){
|
||||
character.SetDirection(newVal);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,11 +8,11 @@
|
|||
"hash": "f8c8347af3a144069dffd6120f1c4142f8120891"
|
||||
},
|
||||
"com.unity.2d.animation": {
|
||||
"version": "9.1.1",
|
||||
"version": "9.0.3",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.2d.common": "8.0.2",
|
||||
"com.unity.2d.common": "8.0.1",
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.collections": "1.1.0",
|
||||
"com.unity.modules.animation": "1.0.0",
|
||||
|
|
@ -21,7 +21,7 @@
|
|||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.aseprite": {
|
||||
"version": "1.1.4",
|
||||
"version": "1.0.0",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
|
|
@ -33,7 +33,7 @@
|
|||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.common": {
|
||||
"version": "8.0.2",
|
||||
"version": "8.0.1",
|
||||
"depth": 2,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
|
|
@ -53,13 +53,13 @@
|
|||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.psdimporter": {
|
||||
"version": "8.0.5",
|
||||
"version": "8.0.2",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.2d.common": "8.0.2",
|
||||
"com.unity.2d.common": "8.0.1",
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.2d.animation": "9.1.1"
|
||||
"com.unity.2d.animation": "9.0.1"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
|
|
@ -70,11 +70,11 @@
|
|||
"dependencies": {}
|
||||
},
|
||||
"com.unity.2d.spriteshape": {
|
||||
"version": "9.0.3",
|
||||
"version": "9.0.2",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.2d.common": "8.0.2",
|
||||
"com.unity.2d.common": "8.0.1",
|
||||
"com.unity.mathematics": "1.1.0",
|
||||
"com.unity.modules.physics2d": "1.0.0"
|
||||
},
|
||||
|
|
@ -90,7 +90,7 @@
|
|||
}
|
||||
},
|
||||
"com.unity.2d.tilemap.extras": {
|
||||
"version": "3.1.2",
|
||||
"version": "3.1.1",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
|
|
@ -102,12 +102,11 @@
|
|||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.burst": {
|
||||
"version": "1.8.15",
|
||||
"version": "1.8.7",
|
||||
"depth": 3,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.mathematics": "1.2.1",
|
||||
"com.unity.modules.jsonserialize": "1.0.0"
|
||||
"com.unity.mathematics": "1.2.1"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
|
|
@ -140,14 +139,14 @@
|
|||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.2d.animation": "9.1.1",
|
||||
"com.unity.2d.animation": "9.0.3",
|
||||
"com.unity.2d.pixel-perfect": "5.0.3",
|
||||
"com.unity.2d.psdimporter": "8.0.5",
|
||||
"com.unity.2d.psdimporter": "8.0.2",
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.2d.spriteshape": "9.0.3",
|
||||
"com.unity.2d.spriteshape": "9.0.2",
|
||||
"com.unity.2d.tilemap": "1.0.0",
|
||||
"com.unity.2d.tilemap.extras": "3.1.2",
|
||||
"com.unity.2d.aseprite": "1.1.4"
|
||||
"com.unity.2d.tilemap.extras": "3.1.1",
|
||||
"com.unity.2d.aseprite": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.ide.rider": {
|
||||
|
|
|
|||
|
|
@ -1,2 +1,2 @@
|
|||
m_EditorVersion: 2022.3.33f1
|
||||
m_EditorVersionWithRevision: 2022.3.33f1 (b2c853adf198)
|
||||
m_EditorVersion: 2022.3.7f1
|
||||
m_EditorVersionWithRevision: 2022.3.7f1 (b16b3b16c7a0)
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user