quests fix resources
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@@ -178,7 +178,7 @@ public class playerNetwork : NetworkBehaviour
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completedQuests.Add(currentQuest.questName);
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currentQuest = null;
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questText.text = "Quest Completed! Found 1000 coins from Cave-Chest";
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questText.text = "Quest Completed!";
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playerCoin += questData.rewardAmount;
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coinText.text = playerCoin.ToString();
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//add delay
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