mmorpg2d/Assets/Script/FarmManager.cs
2025-03-15 13:34:03 +05:30

106 lines
3.0 KiB
C#

using System.Collections;
using System.Collections.Generic;
using Mirror;
using TMPro;
using Unity.VisualScripting;
using UnityEngine;
using UnityEngine.UI;
public class FarmManager : NetworkBehaviour
{
public InventoryManager inventory;
public RectTransform uiPopUp;
public Image fillupImage;
public FarmItem activeItem;
public FarmItem farmingItem;
private void Awake()
{
HidePopUp();
uiPopUp.GetComponentInChildren<Button>().onClick.AddListener(Interact);
}
public void ShowPopUp(FarmItem item)
{
if (farmingItem != null && farmingItem != item) { return; }
if (!item.isAvailable && farmingItem != item) { return; }
activeItem = item;
uiPopUp.gameObject.SetActive(true);
Vector3 offsetUiPopUp = new Vector3(100, 50, 50);
uiPopUp.position = Camera.main.WorldToScreenPoint(item.transform.position) + offsetUiPopUp;
}
public void HidePopUp()
{
uiPopUp.gameObject.SetActive(false);
fillupImage.fillAmount = 0f;
}
void Interact()
{
if (activeItem == null) { Debug.LogError("Cant farm an item without having one"); return; }
if (!activeItem.isAvailable) { Debug.Log("This item is already being farmed", gameObject); return; }
if (isServer)
{
activeItem.isAvailable = false;
}
else
{
CmdDeactivateItem(activeItem.gameObject);
}
farmingItem = activeItem;
StartCoroutine(CoroutineFarm());
}
[Command]
void CmdDeactivateItem(GameObject item)
{
item.GetComponent<FarmItem>().isAvailable = false;
}
IEnumerator CoroutineFarm()
{
float timer = 0f;
uiPopUp.GetComponentInChildren<TMP_Text>().text = "Farming";
fillupImage.gameObject.SetActive(true);
while (timer < activeItem.farmingTime)
{
timer += Time.deltaTime;
fillupImage.fillAmount = timer / activeItem.farmingTime;
uiPopUp.position = Camera.main.WorldToScreenPoint(activeItem.transform.position);
uiPopUp.gameObject.SetActive(true);
yield return null;
}
HidePopUp();
// FarmingManager.instance.DestroyItem(activeItem.gameObject);
DestroyItem(farmingItem.GetComponent<NetworkIdentity>().netId);
Debug.Log("Requesting to delete this item ", farmingItem);
farmingItem = null;
uiPopUp.GetComponentInChildren<TMP_Text>().text = "Farm";
inventory.AddInvItem(activeItem.lootDrop);
}
void DestroyItem(uint itemNetId)
{
if (isServer)
{
FarmingManager.instance.DestroyItemByID(itemNetId);
}
else
{
CmdDestroyItem(itemNetId);
}
}
[Command]
void CmdDestroyItem(uint itemNetId)
{
FarmingManager.instance.DestroyItemByID(itemNetId);
}
}